我使用 CoreAnimation 为 UIImageView 设置动画(曲线贝塞尔动画)。这是我的代码:
CAKeyframeAnimation *pathAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"];
pathAnimation.calculationMode = kCAAnimationCubic;
pathAnimation.fillMode = kCAFillModeForwards;
pathAnimation.removedOnCompletion = NO;
CGPoint endPoint = originalPosition;
UIBezierPath *path = [UIBezierPath bezierPath];
[path moveToPoint:star.layer.position];
[path addQuadCurveToPoint:endPoint controlPoint:CGPointMake(star.layer.position.x, endPoint.y)];
pathAnimation.path = path.CGPath;
[star.layer addAnimation:pathAnimation forKey:@"moveToScorebarAnimation"];
结果,我得到了带有堆栈跟踪的EXC_BAD_ACCESS (code=2, address=0x0):
CoreGraphics`CG::Path::apply(void*, void (*)(void*, CGPathElementType, CGPoint const*)) const:
0x613c06: pushl %ebp
0x613c07: movl %esp, %ebp
0x613c09: subl $24, %esp
0x613c0c: movl 8(%ebp), %eax
0x613c0f: movl (%eax), %ecx
0x613c11: movl (%ecx), %eax
0x613c13: movl 16(%ebp), %edx
0x613c16: movl %edx, 8(%esp)
0x613c1a: movl 12(%ebp), %edx
0x613c1d: movl %edx, 4(%esp)
0x613c21: movl %ecx, (%esp)
0x613c24: calll *64(%eax)
0x613c27: addl $24, %esp
0x613c2a: popl %ebp
0x613c2b: ret
我尝试使用不同的手册来执行此操作,但应用程序崩溃的方式相同。不明白我的错在哪里。任何帮助将不胜感激,谢谢。
PS这里有一个类似的bug,可惜只是去掉动画就解决了。
PPS 弧已启用。另外,如果我评论pathAnimation.path = path.CGPath; 线,没有出现崩溃,以及动画(并不奇怪:))。