As others have stated, but focused on exceptions, it's really about ambiguous handling of transferring control.
In your mind, you're probably thinking of a scenario like this:
public static object SafeMethod()
{
foreach(var item in list)
{
try
{
try
{
//do something that won't transfer control outside
}
catch
{
//catch everything to not throw exceptions
}
}
finally
{
if (someCondition)
//no exception will be thrown,
//so theoretically this could work
continue;
}
}
return someValue;
}
Theoretically, you can track the control flow and say, yes, this is "ok". No exception is thrown, no control is transferred. But the C# language designers had other issues in mind.
The Thrown Exception
public static void Exception()
{
try
{
foreach(var item in list)
{
try
{
throw new Exception("What now?");
}
finally
{
continue;
}
}
}
catch
{
//do I get hit?
}
}
The Dreaded Goto
public static void Goto()
{
foreach(var item in list)
{
try
{
goto pigsfly;
}
finally
{
continue;
}
}
pigsfly:
}
The Return
public static object ReturnSomething()
{
foreach(var item in list)
{
try
{
return item;
}
finally
{
continue;
}
}
}
The Breakup
public static void Break()
{
foreach(var item in list)
{
try
{
break;
}
finally
{
continue;
}
}
}
So in conclusion, yes, while there is a slight possibility of using a continue
in situations where control isn't being transferred, but a good deal (majority?) of cases involve exceptions or return
blocks. The language designers felt this would be too ambiguous and (likely) impossible to ensure at compile time that your continue
is used only in cases where control flow is not being transferred.