I'm trying to broadcast a audio file from my android device via udp to the local wifi and have the clients on the local network listen to it via VLC's network streaming option. I can broadcast it and recieve it on anydevice connected to the network if i use my own recieve code, But i want VLC to be able to play it. Is ther any specific encoding or formatting that needs to be done before I send the datagram packet?
My sending code
public void SendAudio()
{
Thread thrd = new Thread(new Runnable() {
@Override
public void run()
{
Log.e(LOG_TAG, "start send thread, thread id: "
+ Thread.currentThread().getId());
long file_size = 0;
int bytes_read = 0;
int bytes_count = 0;
File audio = new File(AUDIO_FILE_PATH);
FileInputStream audio_stream = null;
file_size = audio.length();
byte[] buf = new byte[BUF_SIZE];
try
{
InetAddress addr = InetAddress.getByName("192.168.1.255");
DatagramSocket sock = new DatagramSocket();
while(true){
bytes_count=0;
audio_stream = new FileInputStream(audio);
while(bytes_count < file_size)
{
bytes_read = audio_stream.read(buf, 0, BUF_SIZE);
DatagramPacket pack = new DatagramPacket(buf, bytes_read,
addr, AUDIO_PORT);
sock.send(pack);
bytes_count += bytes_read;
Log.d(LOG_TAG, "bytes_count : " + bytes_count);
Thread.sleep(SAMPLE_INTERVAL, 0);
}
}
}
catch (InterruptedException ie)
{
Log.e(LOG_TAG, "InterruptedException");
}
catch (FileNotFoundException fnfe)
{
Log.e(LOG_TAG, "FileNotFoundException");
}
catch (SocketException se)
{
Log.e(LOG_TAG, "SocketException");
}
catch (UnknownHostException uhe)
{
Log.e(LOG_TAG, "UnknownHostException");
}
catch (IOException ie)
{
Log.e(LOG_TAG, "IOException");
}
} // end run
});
thrd.start();
}
My Recieving Code`
public void RecvAudio()
{
Thread thrd = new Thread(new Runnable() {
@Override
public void run()
{
Log.e(LOG_TAG, "start recv thread, thread id: "
+ Thread.currentThread().getId());
AudioTrack track = new AudioTrack(AudioManager.STREAM_MUSIC,
SAMPLE_RATE, AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT, BUF_SIZE,
AudioTrack.MODE_STREAM);
track.play();
try
{
DatagramSocket sock = new DatagramSocket(AUDIO_PORT);
byte[] buf = new byte[BUF_SIZE];
while(true)
{
DatagramPacket pack = new DatagramPacket(buf, BUF_SIZE);
sock.receive(pack);
Log.d(LOG_TAG, "recv pack: " + pack.getLength());
track.write(pack.getData(), 0, pack.getLength());
}
}
catch (SocketException se)
{
Log.e(LOG_TAG, "SocketException: " + se.toString());
}
catch (IOException ie)
{
Log.e(LOG_TAG, "IOException" + ie.toString());
}
} // end run
});
thrd.start();
}
Once again, using this i can send this from one android device and listen from another just fine using the recieve code ive given, but i want to play it using vlc's get network stream command and listen to h77p://@:port and get the audio playing. Tnx again :)