BOOL continueLoop;
CGPoint thePoint;
while(continueLoop != NO)
{
continueLoop = NO;
thePoint = [self generateRandomLocation];
NSMutableArray *blocks = [self getBlocksForX:thePoint.x];
for(BlueBlock *block in blocks)
{
if(block.getBlockLocationY == thePoint.y)
{
continueLoop = YES;
}
}
[blocks release];
}
这在仪器中运行时会导致崩溃,但在 Xcode 中不会。我缩小了问题范围,当这行代码处于循环中时会发生这种情况... NSMutableArray *blocks = [self getBlocksForX: thePoint.x]; 该方法返回一个 NSMutableArray,每次执行循环时我将其存储在块中,然后在循环结束时释放它。什么会导致仪器崩溃?