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我正在使用脚本来创建形状,通常您可以使用图像映射来绘制坐标,但此脚本使用的是圆半径中的坐标。

是否有从圆半径绘制坐标的工具或绘制坐标的更好方法,例如:

这适用于多边形/星形,很难获得对称的形状。我将制作其他更复杂的形状

circles.push(new Circle(width / 2 - 70, height / 2 - 120, circleRadius));
circles.push(new Circle(width / 2 - 0, height / 2 - 250, circleRadius));
circles.push(new Circle(width / 2 + 70, height / 2 - 120, circleRadius));
circles.push(new Circle(width / 2 + 220, height / 2 - 120, circleRadius));
circles.push(new Circle(width / 2 + 120, height / 2 - 0, circleRadius));
circles.push(new Circle(width / 2 + 180, height / 2 + 180, circleRadius));
circles.push(new Circle(width / 2 - 0, height / 2 + 120, circleRadius));
circles.push(new Circle(width / 2 - 180, height / 2 + 180, circleRadius));
circles.push(new Circle(width / 2 - 120, height / 2 - 0, circleRadius));
circles.push(new Circle(width / 2 - 220, height / 2 - 120, circleRadius));
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1 回答 1

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为什么不尝试使用与您需要的形状相同的背景图像,这将帮助您获得完全符合您要求的形状。

对于您所说的多边形,请尝试使用这些坐标,这应该可以为您提供更好的形状。

circles.push(new Circle(width / 2 - 60, height / 2 - 60, circleRadius));
circles.push(new Circle(width / 2 - 0, height / 2 - 250, circleRadius));
circles.push(new Circle(width / 2 + 60, height / 2 - 60, circleRadius));
circles.push(new Circle(width / 2 + 260, height / 2 - 60, circleRadius));
circles.push(new Circle(width / 2 + 100, height / 2 + 60, circleRadius));
circles.push(new Circle(width / 2 + 160, height / 2 + 250, circleRadius));
circles.push(new Circle(width / 2 - 0, height / 2 + 130, circleRadius));
circles.push(new Circle(width / 2 - 160, height / 2 + 250, circleRadius));
circles.push(new Circle(width / 2 - 100, height / 2 + 60, circleRadius));
circles.push(new Circle(width / 2 - 260, height / 2 - 60, circleRadius));
于 2013-07-22T12:18:14.617 回答