所以我有我的代码,它检测播放器何时停止问题是当结束时我无法从 0 秒开始播放我正在使用包含 html5 视频的 Iframe 嵌入,这是代码!
<div id="youtube-fs"><iframe id="youtube-iframe" type="text/html" src="http://www.youtube.com/embed/LYL0lzmrvk8?enablejsapi=1&html5=1&autoplay=1&showinfo=0&controls=0&rel=0&wmode=transparent&vq=hd1080&hd=1&loop=1" frameborder="0" wmode="Opaque" ></iframe> <script type="text/javascript">
<!--
var tag = document.createElement('script');
tag.src = "http://www.youtube.com/player_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
var player;
function onYouTubePlayerAPIReady() { player = new YT.Player('youtube-iframe', { events: { 'onStateChange': onPlayerStateChange } }); }
function onPlayerReady(event) { event.target.playVideo(); }
function onPlayerStateChange(event) {
if (event.data == YT.PlayerState.ENDED) { player.playVideoAt(0); } // Play from 0 seconds
}
-->
</script>
</div>
有任何想法吗?也许是寻求?或东西提前谢谢你!
用过player.seekTo(1, true);
的有效