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我最近在具有Raphael画布的移动浏览器中进行了测试,我们可以在其中使用平板电脑绘制线条等。

例如,使用 svg 在浏览器上绘制时速度和精度不足,即使在移动过程中触摸没有停止,在绘制时线条也会中断等。

所以我正在研究绘图应用程序中使用的东西,这些应用程序非常适合触摸屏。

如果我们想在移动浏览器上有一个绘图应用程序,它是最好的 canvas 或 svg 还是两者都不是,因为我们不想在绘图时断线?

在哪里我可以开始研究更多关于 android 用于绘图的绘图 api,这些绘图被“笔备忘录、S2 和其他触摸应用程序”使用。

更新:检查这个jsfiddle

var canvas = $("#canvas");
paper = Raphael("canvas");
var clicking = false;
var line;
var pathArray = [];

 canvas.bind("mousedown", _mousedownHandler);
 canvas.bind("touchstart", _mousedownHandler);
function _mousedownHandler(event){
     clicking = true;
 // _drawArrowLineBegin(e);
        if(event.type == "touchstart"){
            event.preventDefault(); 
            event = event.originalEvent.touches[0] || event.originalEvent.changedTouches[0];
        }
    _drawFreeLineBegin(event);
};

function _mousemoveHandler(event){
 // _drawArrowLineMove(event);
        if(event.type == "touchmove"){
            event.preventDefault(); 
            event = event.originalEvent.touches[0] || event.originalEvent.changedTouches[0];
        }
    _drawFreeLineMove(event);
};
function _mouseupHandler(event){
    clicking = false;
};
function _enableEvents(){
           canvas.bind("mousemove.mmu", _mousemoveHandler);
        canvas.one("mouseup.mmu", _mouseupHandler);
        canvas.bind("touchmove.mmu", _mousemoveHandler);
        canvas.one("touchend.mmu", _mouseupHandler);
};
function _drawArrowLineBegin(e) {
    clicking = true;
        line = paper.path("M" + (e.offsetX || e.clientX) + " " + (e.offsetY || e.clientY) + "L" + (e.offsetX || e.clientX) + " " + (e.offsetY || e.clientY)).attr({stroke:'#FF0000', 'stroke-width': 2, 'arrow-end': 'classic-wide-long'});
    pathArray = line.attr("path");
 _enableEvents();
    }
function _drawArrowLineMove(e){
        if(clicking == false) return;
    if (pathArray[1][1] != undefined) { // not IE 8
        pathArray[1][1] = e.offsetX || e.clientX;
        pathArray[1][2] = e.offsetY || e.clientY;
    } else {
        pathArray = pathArray.replace(/L\d+ \d+$/, "L" + e.offsetX + " " + e.offsetY);
    }

    line.attr({path: pathArray});
}
function _drawFreeLineBegin(e) {
    clicking = true;
       line =  paper.path("M"
                + (e.pageX) + ","
                + (e.pageY)).attr({stroke:'#FF0000', 'stroke-width': 2});
     pathArray = line.attr("path");
_enableEvents();
    }
function _drawFreeLineMove(e){
        if(clicking == false) return;
    line.attr("path",line.attr("path")
                        + "L"
                                    + (e.pageX)
                                    + ","
                                    + (event.pageY));
}
4

1 回答 1

1

提到的关于速度和性能的问题对于 SVG 中使用的 JavaScript 库更为固有。在您的小提琴中,绘图中的性能问题主要是由于路径数组的不断扩展以及整个路径数组在每次触摸移动时都会重新处理的事实。没有比解决它更简单的方法来解决这个问题。

我用纯 Raphael(没有 jQuery)重新创建了你的实现。http: //jsfiddle.net/shamasis/kUQ7E/

实现有两个方面:

  1. 它绕过了 Raphael 的繁重attr功能,直接使用设置元素的路径doodle.node.setAttribute('d', pathstring);
  2. 它使用超时来忽略可容忍间隔内的上下触摸。

小提琴(截至修订版 24)看起来像:

Raphael("canvas", function () {
    var win = Raphael._g.win,
        doc = win.document,
        hasTouch = "createTouch" in doc,

        M = "M",
        L = "L",
        d = "d",
        COMMA = ",",
        // constant for waiting doodle stop
        INTERRUPT_TIMEOUT_MS = hasTouch ? 100 : 1,
        // offset for better visual accuracy
        CURSOR_OFFSET = hasTouch ? 0 : -10,

        paper = this,
        path = "", // hold doodle path commands
        // this element draws the doodle
        doodle = paper.path(path).attr({
            "stroke": "rgb(255,0,0)"
        }),

        // this is to capture mouse movements
        tracker = paper.rect(0, 0, paper.width, paper.height).attr({
            "fill": "rgb(255,255,255)",
            "fill-opacity": "0.01"
        }),
        active = false, // flag to check active doodling
        repath = false, // flag to check if a new segment starts
        interrupt; // this is to connect jittery touch

    tracker.mousedown(function () {
        interrupt && (interrupt = clearTimeout(interrupt));
        active = true;
        repath = true;
    });

    tracker.mousemove(function (e, x, y) {
        // do nothing if doodling is inactive
        if (!active) {
            return;
        }

        // Fix for Raphael's touch xy bug
        if (hasTouch && 
                (e.originalEvent.targetTouches.length === 1)) {
            x = e.clientX + 
                (doc.documentElement.scrollTop || doc.body.scrollTop || 0);
            y = e.clientY + 
                (doc.documentElement.scrollLeft || doc.body.scrollLeft || 0);
            e.preventDefault();
        }

        // Insert move command for a new segment
        if (repath) {
            path += M + (x + CURSOR_OFFSET) + COMMA + 
                    (y + CURSOR_OFFSET);
            repath = false;
        }
        path += L + (x + CURSOR_OFFSET) + COMMA + 
                (y + CURSOR_OFFSET); // append line point

        // directly access SVG element and set path
        doodle.node.setAttribute(d, path);
    });

    // track window mouse up to ensure mouse up even outside
    // paper works.
    Raphael.mouseup(function () {
        interrupt && (interrupt = clearTimeout(interrupt));
        // wait sometime before deactivating doodle
        interrupt = setTimeout(function () {
            active = false;
        }, INTERRUPT_TIMEOUT_MS);
    });
});
于 2013-07-22T06:32:46.173 回答