<!DOCTYPE html>
<head>
<meta charset="UTF-8" />
<title>Animating Sprites In HTML5 Canvas | onlyWebPro.com</title>
</head>
<body>
<canvas id="myCanvas" width="100" height="100">
<!-- Insert fallback content here -->
Sorry, your browser doesn't support canvas technology
</canvas>
<script>
var width = 100,
height = 100,
frames = 4,
currentFrame = 0,
canvas = document.getElementById("myCanvas");
ctx = canvas.getContext("2d");
image = new Image()
image.src = 'sprite.png';
var draw = function(){
ctx.clearRect(0, 0, width, height);
ctx.drawImage(image, 0, height * currentFrame, width, height, 0, 0, width, height);
if (currentFrame == frames) {
currentFrame = 0;
} else {
currentFrame++;
}
}
setInterval(draw, 100);
</script>
</body>
</html>
以上是创建画布的代码,该画布在画布中运行精灵动画序列。
现在我想在同一个 html 中包含另一个画布图像。当我尝试旧的被替换时,请帮助我用另一个图像创建另一个画布。
任何人都可以通过提供一种在单个 HTML 页面中创建多个画布的方法来解决它