1

此代码不会将文本呈现到屏幕上。改变,

drawText.embedFonts = false;

渲染文本,但不修改字体大小或颜色。

package {

import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFormat;
import flash.text.*;

public class DrawText extends Sprite {

    private var drawText:TextField;
    private var myFormat:TextFormat;

    [Embed(source="c:/windows/fonts/verdana.ttf", fontFamily="Verdana", embedAsCFF="false")]
    private var verdana:Class;
    public function DrawText(mX:int,mY:int){

        myFormat = new TextFormat("Verdana");
        myFormat.size = 32;
        myFormat.color = 0x00FFFF;

        drawText = new TextField();
        drawText.embedFonts = true;
        drawText.autoSize = TextFieldAutoSize.LEFT;
        drawText.selectable = false;
        drawText.type = "dynamic";
        drawText.multiline=true;
        drawText.wordWrap=true;
        drawText.x = 128;
        drawText.y = 128;
        drawText.text = "TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST";
        drawText.defaultTextFormat = myFormat;
        addChild(drawText);

    }//END constructor

}//END class

}//END package

这真的很令人沮丧,任何帮助将不胜感激。我正在使用 Flash Builder 4.6。

4

2 回答 2

5

您应该defaultTextFormat在设置text或使用TextField.setTextFormat现有文本之前申请

UPD:至于embedFonts您必须在使用之前注册字体类:

Font.registerFont(verdana);

UPD2:

示例(修改主题中的代码):

   //set defaultTextFormat before set text 
   //and use setTextFormat to format existed text 
   drawText.defaultTextFormat = myFormat;
   drawText.setTextFormat(myFormat);
   drawText.text = "TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST";
于 2013-07-18T11:12:09.243 回答
1

你应该使用drawText.setTextFormat(myFormat);

于 2013-07-18T11:12:51.413 回答