我正在尝试使用反射在剃刀视图中生成一个表,以从模型中提取属性。
这是我尝试过的:
@if (@Model.Count() > 0)
{
System.Reflection.PropertyInfo[] properties = Model.First().GetType().GetProperties();
<table>
<thead>
<tr>
@foreach (var property in properties)
{
if (char.IsLower(property.Name.ToCharArray()[0])) //ignore foreign keys
{
continue;
}
<th>@property.Name</th>
}
</tr>
</thead>
<tbody>
@foreach (PCNWeb.Models.Switch item in Model)
{
/*System.Reflection.PropertyInfo[]*/ properties = item.GetType().GetProperties();
<tr>
@foreach (var property in properties)
{
<td>
@Html.DisplayFor(modelItem => item.[property.Name])
</td>
}
</tr>
}
</tbody>
</table>
}
让我指出我不确定如何处理的代码部分:
<td>
@Html.DisplayFor(modelItem => item.[property.Name])
</td>
property.Name
包含我要访问的项目属性的名称。如果我要手写最里面的td
一个例子是:
<td>
@Html.DisplayFor(modelItem => item.Switch_Location)
</td>
"Switch_Location"
的价值在哪里property.Name
所以基本上我需要根据存储在变量中的属性名称来访问 item 属性的值。
编辑添加模型:
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace PCNWeb.Models
{
public partial class Switch
{
public Switch()
{
this.Ports = new List<Port>();
this.Switch_Location = new Switch_Location();
this.Switch_Model = new Switch_Model();
this.UPS = new UPS();
}
[Key]
public int switchRecId { get; set; }
[Required]
public int locationRecId { get; set; }
[Required]
public int modelRecId { get; set; }
//public int gatewayRecId { get; set; }
[Required]
public int upsRecId { get; set; }
[Required]
public int Number { get; set; }
[Required]
[StringLength(64)]
public string Name { get; set; }
[StringLength(80)]
public string Description { get; set; }
[StringLength(32)]
public string Cabinet { get; set; }
[StringLength(40)]
public string Power_Feed { get; set; }
[Required]
public Nullable<int> ipOctet1 { get; set; }
[Required]
public Nullable<int> ipOctet2 { get; set; }
[Required]
public Nullable<int> ipOctet3 { get; set; }
[Required]
public Nullable<int> ipOctet4 { get; set; }
public virtual ICollection<Port> Ports { get; set; }
public virtual Switch_Location Switch_Location { get; set; }
public virtual Switch_Model Switch_Model { get; set; }
public virtual UPS UPS { get; set; }
}
}