I have computed a Delaunay triangulation using DelaunayTri()
in Matlab R2010b
. Now I would like to burn a subset of the triangles (i.e. 12200 triangles) into a matrix (Raster). Is there any fast/efficient way of doing this?
I have tried using both poly2mask()
and inpolygon()
to select pixels inside the triangles, but this is rather slow.