出于这个问题的目的,我将整个课程包括在内:
public class SerialPortConnection
{
private SerialPort serialPort;
private string ping;
double failOut;
bool isReceiving;
public SerialPortConnection(string comPort = "Com1", int baud = 9600, System.IO.Ports.Parity parity = System.IO.Ports.Parity.None, int dataBits = 8, System.IO.Ports.StopBits stopBits = System.IO.Ports.StopBits.One, string ping = "*IDN?", double failOut = 2)
{
this.ping = ping;
this.failOut = failOut * 1000;
try
{
serialPort = new SerialPort(comPort, baud, parity, dataBits, stopBits);
}
catch (Exception e)
{
throw e;
}
}
//Open Serial Connection. Returns False If Unable To Open.
public bool OpenSerialConnection()
{
//Opens Initial Connection:
try
{
serialPort.Open();
serialPort.Write("REMOTE\r");
}
catch (Exception e)
{
throw e;
}
serialPort.Write(ping + "\r");
var testReceived = "";
isReceiving = true;
Timer StopWatch = new Timer(failOut);
StopWatch.Elapsed += new ElapsedEventHandler(OnTimedEvent);
StopWatch.Interval = failOut;
StopWatch.Enabled = true;
while (isReceiving == true)
{
try
{
testReceived += serialPort.ReadExisting();
}
catch (Exception e)
{
throw e;
}
}
StopWatch.Dispose();
if (testReceived.Contains('>'))
{
return true;
}
else
{
return false;
}
}
public string WriteSerialConnection(string SerialCommand)
{
try
{
serialPort.Write(String.Format(SerialCommand + "\r"));
var received = "";
bool isReceiving = true;
Timer StopWatch = new Timer(failOut);
StopWatch.Elapsed += new ElapsedEventHandler(OnTimedEvent);
StopWatch.Interval = failOut;
StopWatch.Enabled = true;
while (isReceiving == true)
{
try
{
received += serialPort.ReadExisting();
}
catch (Exception e)
{
throw e;
}
}
if (received.Contains('>'))
{
return received;
}
else
{
received = "Error: No Data Received From Device";
return received;
}
StopWatch.Dispose();
}
catch (Exception e)
{
throw e;
}
}
//Closes Serial Connection. Returns False If Unable To Close.
public bool CloseSerialConnection()
{
try
{
serialPort.Write("LOCAL\r");
serialPort.Close();
return true;
}
catch (Exception e)
{
throw e;
}
}
private void OnTimedEvent(object source, ElapsedEventArgs e)
{
isReceiving = false;
}
}
我在这里尝试做的是让循环运行一段时间(在这种情况下为两秒),因为连接到我正在使用的串行端口的设备是不可预测的。我不知道我会从中收到什么数据,也不知道需要多长时间。这是无法解决的,这是我必须解决的问题。目前,我最好的选择是等待一段时间,然后检查我收到的数据是否有结束令牌 (">")。即使在课堂上,我也尝试过像这样连接计时器:
Timer StopWatch = new Timer(failOut * 1000);
StopWatch.Elapsed += new ElapsedEventHandler(OnTimedEvent);
StopWatch.Interval = failOut;
StopWatch.Enabled = true;
但它似乎不起作用。事件本身如下所示:
private void OnTimedEvent(object source, ElapsedEventArgs e)
{
isReceiving = false;
}
我的目标是切断与 isReceiving 相关的循环:
(while isReceiving == true)
{
//Do Something
}
但它似乎不起作用。我假设我完全误解了计时器的功能,但我之前有过实施它的建议。我究竟做错了什么?如果我只是完全滥用它,我可以用什么来代替计时器?正如我所说,我别无选择,只能等待一段时间并检查我收到了什么。除了等待并希望我得到一些东西之外,这是无法避免或以任何方式处理的。
编辑:
也许我最好澄清一下。OnTimedEvent 事件正在触发,变量设置为 false,但它不会切断循环,因为isReceiving
没有设置为 false。
编辑2:
除非我遇到一个奇怪的错误,否则帕桑特先生的回答非常有效。由于我不认为这是他的回答中的问题,更有可能是硬件缺陷,或者其他奇怪和模糊的东西,我将他的回答标记为已接受。我建议任何选择实施他的答案的人也查看我在这里提交的问题: