我目前正在开发我的第一个 java 游戏,我正在尝试在飞船被击中时实现声音.. 这是我的代码。我得到一个空指针异常,但我的声音在正确的位置“workspace/project/src/sounds/”
public class GameSounds
{
public static synchronized void hit()
{
try
{
Clip clip = AudioSystem.getClip();
AudioInputStream inputStream = AudioSystem.getAudioInputStream(GameSounds.class.getResourceAsStream("sounds/8bit_bomb_explosion.wav"));
clip.open(inputStream);
clip.start();
}
catch(Exception e)
{
e.printStackTrace();
}
}
}
这是堆栈跟踪
java.lang.NullPointerException
at com.sun.media.sound.SoftMidiAudioFileReader.getAudioInputStream(Unknown Source)
at javax.sound.sampled.AudioSystem.getAudioInputStream(Unknown Source)
at sound.GameSounds.hit(GameSounds.java:16)
at main.Main.doLogic(Main.java:135)
at main.Main.run(Main.java:101)
at java.lang.Thread.run(Unknown Source)
package sound;
import java.io.InputStream;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.Clip;
public class GameSounds
{
public static synchronized void hit()
{
try
{
String resPath = "/sounds/8bit_bomb_explosion.wav"; // *** this is the key ***
InputStream audioInStream = GameSounds.class.getResourceAsStream(resPath);
System.out.println("is audioInStream null?: " + (audioInStream == null)); // test it!
AudioInputStream inputStream = AudioSystem.getAudioInputStream(audioInStream); Clip clip = AudioSystem.getClip();
clip.open(inputStream);
clip.start();
}
catch(Exception e)
{
e.printStackTrace();
}
}
}
感谢您的建议,现在可以了