I am developing a game with libgdx for the first time. I am using this code to set the linear velocity of my object stepping world
world.step(Gdx.app.getGraphics().getDeltaTime(), 6, 2);
setting velocity
body.setLinearVelocity(new Vector2(new Vector2(100, 100)));
Body is set to be dynamic, but there is no sufficient movement for the object.
is vX = 100 too low ?