我有一些代码应该递归地覆盖boggle板上的所有位置。但是由于某种原因,它在只找到 2 个单词后会引发分段错误?任何想法为什么会发生?
该代码可能会引发错误:
//++++++++++++ Find Word ++++++++++++++//
void findword(vector<vector<tile> > board, unsigned int row, unsigned int col, set<string> &results, unsigned int board_width, string word, set<string> dictionary)
{
if(checkbound(row, col, board_width) == false) // If tile is outside of the boundary than do nothing
return;
if(board[row][col].getused() == true) // If tile has already been used than do nothing
return;
word = word + board[row][col].getvalue(); // Adds letter to word
//Check Prefixes
set<string>::iterator pos;
pos = dictionary.lower_bound(word); // Creates an iterator at position
if(pos== dictionary.end()) // If it reaches the end without finding word than do nothing
{
return;
}
else if(word == pos->substr(0,word.length()))
{
cout<<"word: " <<word<<endl;
cout<<"dict: " <<*pos<<endl;
if(word == *pos) // If word = word at prefix
{
cout<< word<<" word inserted"<<endl;
results.insert(word); // Add words to results set
}
}
else
return;
//set to used
board[row][col].setused(true); // set tile to used
findword(board, row-1, col-1, results, board_width, word, dictionary); // Checks all tiles around every tile
findword(board, row-1, col, results, board_width, word, dictionary);
findword(board, row-1, col+1, results, board_width, word, dictionary);
findword(board, row, col-1, results, board_width, word, dictionary);
findword(board, row, col+1, results, board_width, word, dictionary);
findword(board, row+1, col-1, results, board_width, word, dictionary);
findword(board, row+1, col, results, board_width, word, dictionary);
findword(board, row+1, col+1, results, board_width, word, dictionary);
board[row][col].setused(false); // set tile to not-used
}
给出的错误:
word: r
dict: riot
word: ro
dict: robot
word: rob
dict: robot
word: robo
dict: robot
word: robot
dict: robot
robot word inserted
word: roo
dict: root
word: root
dict: root
root word inserted
Segmentation fault (core dumped)
Valgrind的主要错误代码:
==4629== Invalid read of size 1
==4629== at 0x407C2E: tile::getused() (tile.cpp:33)
==4629== by 0x401ACE: findword(std::vector<std::vector<tile, std::allocator<tile> >, std::allocator<std::vector<tile, std::allocator<tile> > > >, unsigned int, unsigned int, std::set<std::string, std::less<std::string>, std::allocator<std::string> >&, unsigned int, std::string, std::set<std::string, std::less<std::string>, std::allocator<std::string> >) (main.cpp:58)
==4629== by 0x4020EC: findword(std::vector<std::vector<tile, std::allocator<tile> >, std::allocator<std::vector<tile, std::allocator<tile> > > >, unsigned int, unsigned int, std::set<std::string, std::less<std::string>, std::allocator<std::string> >&, unsigned int, std::string, std::set<std::string, std::less<std::string>, std::allocator<std::string> >) (main.cpp:93)
==4629== by 0x4020EC: findword(std::vector<std::vector<tile, std::allocator<tile> >, std::allocator<std::vector<tile, std::allocator<tile> > > >, unsigned int, unsigned int, std::set<std::string, std::less<std::string>, std::allocator<std::string> >&, unsigned int, std::string, std::set<std::string, std::less<std::string>, std::allocator<std::string> >) (main.cpp:93)
==4629== by 0x401F78: findword(std::vector<std::vector<tile, std::allocator<tile> >, std::allocator<std::vector<tile, std::allocator<tile> > > >, unsigned int, unsigned int, std::set<std::string, std::less<std::string>, std::allocator<std::string> >&, unsigned int, std::string, std::set<std::string, std::less<std::string>, std::allocator<std::string> >) (main.cpp:91)
==4629== by 0x402264: findword(std::vector<std::vector<tile, std::allocator<tile> >, std::allocator<std::vector<tile, std::allocator<tile> > > >, unsigned int, unsigned int, std::set<std::string, std::less<std::string>, std::allocator<std::string> >&, unsigned int, std::string, std::set<std::string, std::less<std::string>, std::allocator<std::string> >) (main.cpp:95)
==4629== by 0x402BF0: main (main.cpp:185)
==4629== Address 0x4c3b178 is 8 bytes after a block of size 48 alloc'd
Checkbound 函数:
//+++++++++++ Check Bounds ++++++++++++//
bool checkbound(unsigned int row, unsigned int col, unsigned int board_width)
{
if(row < 0 || row > board_width || col < 0 || col > board_width)
return false;
else
return true;
}
木板:
r b o
o i t
r o h