您好,我想在子程序中创建一个倒数计时器,然后将其显示在画布上。我不完全确定从哪里开始我已经对其进行了一些研究,并且能够使用 time.sleep(x) 函数制作一个,但该方法冻结了整个程序,这不是我想要的. 我还在这里查找了有关计时器的其他问题,并尝试将它们合并到我的程序中,但我还没有取得任何成功。
TLDR;我想创建一个倒计时计时器,它从 60 秒开始倒计时并显示在画布上,然后让它在计时器达到 0 时执行某些操作。
有人能指出我正确的方向吗?
提前致谢。
编辑:根据提供的建议,我试图将它们放入程序中,但运气不佳。
不确定此代码中是否存在重大错误,或者只是一个简单的错误。我运行它时得到的错误位于代码下方。
这是我想要计时器的代码部分:
def main(): #First thing that loads when the program is executed.
global window
global tkinter
global canvas
global cdtimer
window = Tk()
cdtimer = 60
window.title("JailBreak Bob")
canvas = Canvas(width = 960, height = 540, bg = "white")
photo = PhotoImage(file="main.gif")
canvas.bind("<Button-1>", buttonclick_mainscreen)
canvas.pack(expand = YES, fill = BOTH)
canvas.create_image(1, 1, image = photo, anchor = NW)
window.mainloop()
def buttonclick_mainscreen(event):
pressed = ""
if event.x >18 and event.x <365 and event.y > 359 and event.y < 417 : pressed = 1
if event.x >18 and event.x <365 and event.y > 421 and event.y < 473 : pressed = 2
if event.x >18 and event.x <365 and event.y > 477 and event.y < 517 : pressed = 3
if pressed == 1 :
gamescreen()
if pressed == 2 :
helpscreen()
if pressed == 3 :
window.destroy()
def gamescreen():
photo = PhotoImage(file="gamescreen.gif")
canvas.bind("<Button-1>", buttonclick_gamescreen)
canvas.pack(expand = YES, fill = BOTH)
canvas.create_image(1, 1, image = photo, anchor = NW)
game1 = PhotoImage(file="1.gif")
canvas.create_image(30, 65, image = game1, anchor = NW)
e1 = Entry(canvas, width = 11)
e2 = Entry(canvas, width = 11)
canvas.create_window(390, 501, window=e1, anchor = NW)
canvas.create_window(551, 501, window=e2, anchor = NW)
canvas.after(1, gamescreen)
window.mainloop()
def cdtimer():
canvas.delete(ALL)
global cdtimer
cdtimer -= 1
canvas.create_text(510, 6, text=cdtimer, font="Ubuntu 29 bold", anchor = NW)
if cdtimer == 0:
scorescreen()
else:
canvas.after(1000, gamescreen)
main()
错误信息:
Exception in Tkinter callback
Traceback (most recent call last):
File "/usr/lib/python3.2/tkinter/__init__.py", line 1402, in __call__
return self.func(*args)
File "/usr/lib/python3.2/tkinter/__init__.py", line 490, in callit
func(*args)
File "/home/ppppwn3d/workspace/Python/JailBreakBob/JailBreakBob.py", line 50, in gamescreen
e1 = Entry(canvas, width = 11)
File "/usr/lib/python3.2/tkinter/__init__.py", line 2372, in __init__
Widget.__init__(self, master, 'entry', cnf, kw)
File "/usr/lib/python3.2/tkinter/__init__.py", line 1952, in __init__
cnf = _cnfmerge((cnf, kw))
File "/usr/lib/python3.2/tkinter/__init__.py", line 71, in _cnfmerge
if isinstance(cnfs, dict):
RuntimeError: maximum recursion depth exceeded while calling a Python object