I'm using Irrlicht to make a game in C++ and I need to embed the models into my games .exe with Visual Studio 2008 Express(No Resource Editor) and load the models with Irrlicht. The problem is, I can't find any way to do this, no matter how much I research. Any ideas/solutions?
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How large are your models?
You could convert the binary (I'm assuming) files into ascii form as static data and load from that using a tool like bin2hpp.
http://code.google.com/p/bin2hpp/wiki/introduction
Is it a project requirement that the models be embedded in the exe? Could you zip up all your game data into an archive and have two files?
于 2013-07-08T08:40:29.030 回答