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 public class SteamUserSession : AuthUserSession
 {
        public UserService UserService { get; set; } //Should be autowired

        public long SteamID { get; private set; }

        public User CurrentUser { get; private set; }

        public Player SteamProfile { get; private set; }

        public List<SteamGame> OwnedApps { get; private set; }

        public override void OnAuthenticated(
            IServiceBase authService,
            IAuthSession session,
            IOAuthTokens tokens,
            Dictionary<string, string> authInfo)
        {
            base.OnAuthenticated(authService, session, tokens, authInfo);
            // access servicestack user server and load properies for session here
            CurrentUser = (User)UserService.Get(new GetUser(SteamID));
        }
}
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1 回答 1

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AuthUserSession只是一个从数据存储中持久化和检索的模型,即它不是从 IOC 解析(和自动连接)的服务/过滤器/等或控制器。

您可以改为使用传入的 IOC 从 IOC 检索依赖项authService,例如:

public override void OnAuthenticated(
        IServiceBase authService,
        IAuthSession session,
        IOAuthTokens tokens,
        Dictionary<string, string> authInfo)
{
    base.OnAuthenticated(authService, session, tokens, authInfo);
    // access servicestack user server and load properies for session here
    var userService = authService.TryResolve<UserService>();
    CurrentUser = (User)userService.Get(new GetUser(SteamID));
}
于 2013-07-04T04:01:23.643 回答