是否有适当的方法来查找使用FindPackage()
构建的库(通过)ExternalProject_Add()
?
问题是 CMake 在 CMake 时找不到库,因为外部库是在编译时构建的。我知道在超级构建中构建库和项目时可以结合这两个 CMake 函数,但我想在普通的 CMake 项目中使用它。
事实上,我想构建 VTK 6并在我的 CMake 项目中ExternalProject_Add
找到它。FindPackage
是否有适当的方法来查找使用FindPackage()
构建的库(通过)ExternalProject_Add()
?
问题是 CMake 在 CMake 时找不到库,因为外部库是在编译时构建的。我知道在超级构建中构建库和项目时可以结合这两个 CMake 函数,但我想在普通的 CMake 项目中使用它。
事实上,我想构建 VTK 6并在我的 CMake 项目中ExternalProject_Add
找到它。FindPackage
有办法做到这一点。但这有点骇人听闻。您基本上添加了一个自定义目标,该目标在构建期间重新运行 cmake。
您将不得不在一个小型测试项目中尝试这个,以确定它是否适合您
find_package(Beaengine)
############################################
#
# BeaEngine
#
include(ExternalProject)
externalproject_add(BeaEngine
SOURCE_DIR ${PROJECT_SOURCE_DIR}/beaengine
SVN_REPOSITORY http://beaengine.googlecode.com/svn/trunk/
CMAKE_ARGS -DoptHAS_OPTIMIZED=TRUE -DoptHAS_SYMBOLS=FALSE -DoptBUILD_64BIT=FALSE -DoptBUILD_DLL=FALSE -DoptBUILD_LITE=FALSE
INSTALL_COMMAND ""
)
if(NOT ${Beaengine_FOUND})
#rerun cmake in initial build
#will update cmakecache/project files on first build
#so you may have to reload project after first build
add_custom_target(Rescan ${CMAKE_COMMAND} ${CMAKE_SOURCE_DIR} DEPENDS BeaEngine)
else()
#Rescan becomes a dummy target after first build
#this prevents cmake from rebuilding cache/projects on subsequent builds
add_custom_target(Rescan)
endif()
add_executable(testapp testapp.cpp )
add_dependencies(testapp Rescan)
if(${Beaengine_FOUND})
target_link_libraries(testapp ${Beaengine_LIBRARY})
endif()
这似乎适用于 mingw makefiles / eclipse makefile 项目。vs 将在第一次构建后请求重新加载所有项目。
You can force a build using the build_external_project function below.
It works by generating a simple helper project inside the build tree and then calling the cmake configuration and the cmake build on the helper.
Customize at will for the actual ExternalProject_add command.
Note that the trailing arguments are used to pass CMAKE_ARGS. Furthur enhancements are left as an exercise to the reader :-)
# This function is used to force a build on a dependant project at cmake configuration phase.
#
function (build_external_project target prefix url) #FOLLOWING ARGUMENTS are the CMAKE_ARGS of ExternalProject_Add
set(trigger_build_dir ${CMAKE_BINARY_DIR}/force_${target})
#mktemp dir in build tree
file(MAKE_DIRECTORY ${trigger_build_dir} ${trigger_build_dir}/build)
#generate false dependency project
set(CMAKE_LIST_CONTENT "
cmake_minimum_required(VERSION 2.8)
include(ExternalProject)
ExternalProject_add(${target}
PREFIX ${prefix}/${target}
URL ${url}
CMAKE_ARGS ${ARGN}
INSTALL_COMMAND \"\"
)
add_custom_target(trigger_${target})
add_dependencies(trigger_${target} ${target})
")
file(WRITE ${trigger_build_dir}/CMakeLists.txt "${CMAKE_LIST_CONTENT}")
execute_process(COMMAND ${CMAKE_COMMAND} ..
WORKING_DIRECTORY ${trigger_build_dir}/build
)
execute_process(COMMAND ${CMAKE_COMMAND} --build .
WORKING_DIRECTORY ${trigger_build_dir}/build
)
endfunction()
时间过去了,CMake 实现了一个允许从 ExternalProject_Add 引用目标的本机版本。
此功能在FetchContent模块中实现。它允许下载并立即使用在配置时定义的目标。
正如我之前的回答所暗示的,它使用了一个临时构建目录,但在一个更集成的 API 中。