我在互联网上找到了创建 2D 图形游戏的培训,并在此基础上编写了下面的代码,但是当我编译时没有任何反应!它只是显示一个没有任何内容的窗口。通过使用 drawString 和 drawLine 我真的希望看到一些东西,但窗口是空的!有什么问题 ?代码错了吗?还是我使用了错误的方法?
import java.awt.Canvas;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics2D;
import java.awt.image.BufferStrategy;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class Game extends Canvas {
BufferStrategy strategy;
boolean gameRunning = true;
public Game() {
JFrame jf = new JFrame("My Graphic thingy !");
JPanel panel = (JPanel) jf.getContentPane();
panel.setPreferredSize(new Dimension(800, 600));
panel.setLayout(null);
setBounds(0, 0, 800, 600);
panel.add(this);
setIgnoreRepaint(true);
jf.pack();
jf.setResizable(false);
jf.setVisible(true);
jf.createBufferStrategy(2);
strategy = jf.getBufferStrategy();
}
public void gameLoop() {
long lastLoopTime = System.currentTimeMillis();
while (gameRunning) {
lastLoopTime = System.currentTimeMillis();
Graphics2D g = (Graphics2D) strategy.getDrawGraphics();
g.setColor(Color.black);
g.fillRect(0, 0, 800, 600);
g.drawString("HellO", 12,12);
g.drawLine(10, 10, 30, 30);
g.dispose();
strategy.show();
try {
Thread.sleep(2000);
} catch (Exception e) {
}
}
}
public static void main(String[] args) {
Game g = new Game();
g.gameLoop();
}
}