我想创建一个由相当多的元素组成的结构,它的基本布局是这样的:
<UniformGrid>
<Border> // This one is 9x
<UniformGrid> // This one is 9x, each as a child of the border
<Border> // This one is again 9x, so at total 9x9 = 81 of these
<TextBox> // Same as above, each one as a child of the Border
.....
</TextBox>
</Border>
</UniformGrid>
</UniformGrid>
因此,拥有这么多控件,我想知道哪种解决方案更优雅、更合适:
1:XAML
所以整个设计都是用XAML完成的,写的挺费劲的,所有的控件都是手动设置的
2:C#代码
所以只有主要的 UniformGrid 和 9 个较小的 Uniform 网格是使用 XAML 创建的,然后所有其他的东西都是动态创建的,用 C# 编写。另外,如果这是选择,那么请告诉我如何从代码端将孩子添加到边框。至于现在,这是我的主要方式,我想出了:
private void InitializeCells()
{
for (int i = 1; i <= 9; i++)
{
object foundControl = sudokuGrid.FindName("cellBorder" + i.ToString());
Border foundGridControl = (Border)foundControl;
for (int j = 1; j <= 9; j++)
{
TextBox cell = new TextBox();
cell.MaxLength = 1;
cell.FontSize = 30;
cell.Name = "cell" + j.ToString();
cell.VerticalContentAlignment = VerticalAlignment.Center;
cell.HorizontalContentAlignment = HorizontalAlignment.Center;
// HOW TO ADD CHILDREN????
}
}
}
private void InitializeCellBorders()
{
for (int i = 1; i <= 9; i++)
{
object foundControl = sudokuGrid.FindName("block" + i.ToString());
UniformGrid foundGridControl = (UniformGrid)foundControl;
for (int j = 1; j <= 9; j++)
{
Border cellBorder = new Border();
cellBorder.Name = "cellBorder" + j.ToString();
cellBorder.BorderBrush = Brushes.DodgerBlue;
foundGridControl.Children.Add(cellBorder);
}
}
}
3:混合物
C# 和 XAML 代码的某种不同的混合,我还没有想出:)。