I want to send a canvas with transparency. Unfortunetly the rendered canvas as PNG is very big. Is there anything I can do to make it smaller for the transferring?
var canvasPNG = canvas.toDataURL(); //sending it to the server
I want to send a canvas with transparency. Unfortunetly the rendered canvas as PNG is very big. Is there anything I can do to make it smaller for the transferring?
var canvasPNG = canvas.toDataURL(); //sending it to the server