我找到了有关缩放以适应标准尺寸方法的所有注释的主题。我使用了该代码,但问题是地图只有 150 英尺高(但站宽)。我使用的代码一切看起来都很好。但问题是地图上边缘显示的图钉总是不适合地图区域
这是代码。我试图增加填充,但地图仍然看起来不平衡。看来我必须重新计算跨度的中心点。对于非标准尺寸地图,任何人都有解决方案吗?我在foursquare应用程序中注意到它确实有我面临的同样问题,因为当地图很小时,上边缘显示的图钉不合适。
提前致谢
(void)zoomMapViewToFitAnnotations:(MKMapView *)mapView animated:(BOOL)animated
{
NSArray *annotations = mapView.annotations;
int count = [mapView.annotations count];
if ( count == 0) { return; } //bail if no annotations
//convert NSArray of id <MKAnnotation> into an MKCoordinateRegion that can be used to set the map size
//can't use NSArray with MKMapPoint because MKMapPoint is not an id
MKMapPoint points[count]; //C array of MKMapPoint struct
for( int i=0; i<count; i++ ) //load points C array by converting coordinates to points
{
CLLocationCoordinate2D coordinate = [(id <MKAnnotation>)[annotations objectAtIndex:i] coordinate];
points[i] = MKMapPointForCoordinate(coordinate);
}
//create MKMapRect from array of MKMapPoint
MKMapRect mapRect = [[MKPolygon polygonWithPoints:points count:count] boundingMapRect];
//convert MKCoordinateRegion from MKMapRect
MKCoordinateRegion region = MKCoordinateRegionForMapRect(mapRect);
//add padding so pins aren't scrunched on the edges
region.span.latitudeDelta *= 1.5*ANNOTATION_REGION_PAD_FACTOR;
region.span.longitudeDelta *= ANNOTATION_REGION_PAD_FACTOR;
//but padding can't be bigger than the world
if( region.span.latitudeDelta > MAX_DEGREES_ARC ) { region.span.latitudeDelta = MAX_DEGREES_ARC; }
if( region.span.longitudeDelta > MAX_DEGREES_ARC ){ region.span.longitudeDelta = MAX_DEGREES_ARC; }
//and don't zoom in stupid-close on small samples
if( region.span.latitudeDelta < MINIMUM_ZOOM_ARC ) { region.span.latitudeDelta = MINIMUM_ZOOM_ARC; }
if( region.span.longitudeDelta < MINIMUM_ZOOM_ARC ) { region.span.longitudeDelta = MINIMUM_ZOOM_ARC; }
//and if there is a sample of 1 we want the max zoom-in instead of max zoom-out
if( count == 1 )
{
region.span.latitudeDelta = MINIMUM_ZOOM_ARC;
region.span.longitudeDelta = MINIMUM_ZOOM_ARC;
}
[mapView setRegion:region animated:animated];
}