跟随这个问题:
我应该在我的 LINQ 查询中使用两个“where”子句还是“&&”?
我可以或应该在 LINQ 查询中将两个 Where 子句连接在一起吗?
linq 样式,链接 where 子句与运算符
Jon Skeet:博客文章
大多数答案说,Linq To Objects
在单个 lambda 表达式中链接 where 子句与 && 对性能的影响可以忽略不计,因此取决于您的编码风格来决定使用哪一个。
我从查看 IL 程序集开始,您肯定可以看到链接 where 子句将导致 Where 扩展被调用 2 次,而第二次调用的输入是第一次调用的结果。
var numbers = new List<int>() { 1, 2 ,3,4,5,6,7,8,9,10};
IEnumerable<int> query = numbers.Where(x=> x>2).Where(x => x<5);
//IL
IL_005B: ldloc.0 // numbers
IL_005C: ldsfld UserQuery.CS$<>9__CachedAnonymousMethodDelegate3
IL_0061: brtrue.s IL_0076
IL_0063: ldnull
IL_0064: ldftn b__1
IL_006A: newobj System.Func<System.Int32,System.Boolean>..ctor
IL_006F: stsfld UserQuery.CS$<>9__CachedAnonymousMethodDelegate3
IL_0074: br.s IL_0076
IL_0076: ldsfld UserQuery.CS$<>9__CachedAnonymousMethodDelegate3
IL_007B: call System.Linq.Enumerable.Where <-----------First Call
IL_0080: ldsfld UserQuery.CS$<>9__CachedAnonymousMethodDelegate4
IL_0085: brtrue.s IL_009A
IL_0087: ldnull
IL_0088: ldftn b__2
IL_008E: newobj System.Func<System.Int32,System.Boolean>..ctor
IL_0093: stsfld UserQuery.CS$<>9__CachedAnonymousMethodDelegate4
IL_0098: br.s IL_009A
IL_009A: ldsfld UserQuery.CS$<>9__CachedAnonymousMethodDelegate4
IL_009F: call System.Linq.Enumerable.Where <------------Second Call
IL_00A4: stloc.1 // query
b__1:
IL_0000: ldarg.0
IL_0001: ldc.i4.2
IL_0002: cgt
IL_0004: stloc.0 // CS$1$0000
IL_0005: br.s IL_0007
IL_0007: ldloc.0 // CS$1$0000
IL_0008: ret
b__2:
IL_0000: ldarg.0
IL_0001: ldc.i4.5
IL_0002: clt
IL_0004: stloc.0 // CS$1$0000
IL_0005: br.s IL_0007
IL_0007: ldloc.0 // CS$1$0000
IL_0008: ret
然后我在 Win7 .Net 3.5 和 4.0 上运行了一个简单的基准测试
static void Main(string[] args)
{
int size = 10000000;
Console.WriteLine("chain clauses");
RunTests(size,true);
Console.WriteLine("use and");
RunTests(size,false);
}
static void RunTests(int size, bool chainClauses)
{
for (int i = 1; i <= 10; i++)
{
if (chainClauses)
RunTestChaining(i, size);
else
RunTestAnd(i, size);
}
}
static void RunTestChaining(int depth, int size)
{
IEnumerable<string> input = Enumerable.Repeat("value", size);
switch (depth)
{
case 1:
input = input.Where(x => !x.Equals("1"));
break;
case 2:
input = input.Where(x => !x.Equals("1")).Where(x => !x.Equals("2"));
break;
case 3:
input = input.Where(x => !x.Equals("1")).Where(x => !x.Equals("2")).Where(x => !x.Equals("3"));
break;
case 4:
input = input.Where(x => !x.Equals("1")).Where(x => !x.Equals("2")).Where(x => !x.Equals("3")).Where(x => !x.Equals("4"));
break;
case 5:
input = input.Where(x => !x.Equals("1")).Where(x => !x.Equals("2")).Where(x => !x.Equals("3")).Where(x => !x.Equals("4")).Where(x => !x.Equals("5"));
break;
case 6:
input = input.Where(x => !x.Equals("1")).Where(x => !x.Equals("2")).Where(x => !x.Equals("3")).Where(x => !x.Equals("4")).Where(x => !x.Equals("5")).Where(x => !x.Equals("6"));
break;
case 7:
input = input.Where(x => !x.Equals("1")).Where(x => !x.Equals("2")).Where(x => !x.Equals("3")).Where(x => !x.Equals("4")).Where(x => !x.Equals("5")).Where(x => !x.Equals("6")).Where(x => !x.Equals("7"));
break;
case 8:
input = input.Where(x => !x.Equals("1")).Where(x => !x.Equals("2")).Where(x => !x.Equals("3")).Where(x => !x.Equals("4")).Where(x => !x.Equals("5")).Where(x => !x.Equals("6")).Where(x => !x.Equals("7")).Where(x => !x.Equals("8"));
break;
case 9:
input = input.Where(x => !x.Equals("1")).Where(x => !x.Equals("2")).Where(x => !x.Equals("3")).Where(x => !x.Equals("4")).Where(x => !x.Equals("5")).Where(x => !x.Equals("6")).Where(x => !x.Equals("7")).Where(x => !x.Equals("8")).Where(x => !x.Equals("9"));
break;
case 10:
input = input.Where(x => !x.Equals("1")).Where(x => !x.Equals("2")).Where(x => !x.Equals("3")).Where(x => !x.Equals("4")).Where(x => !x.Equals("5")).Where(x => !x.Equals("6")).Where(x => !x.Equals("7")).Where(x => !x.Equals("8")).Where(x => !x.Equals("9")).Where(x => !x.Equals("10"));
break;
}
Stopwatch sw = Stopwatch.StartNew();
var count = input.Count();
sw.Stop();
Console.WriteLine("Depth: {0} Count: {1} Time: {2}ms",
depth, count, sw.ElapsedMilliseconds);
}
static void RunTestAnd(int depth, int size )
{
IEnumerable<string> input = Enumerable.Repeat("value", size);
Func<string, bool> predicate = x => true;
switch (depth)
{
case 1:
predicate = x => !x.Equals("1");
break;
case 2:
predicate = x => !x.Equals("1") && !x.Equals("2");
break;
case 3:
predicate = x => !x.Equals("1") && !x.Equals("2") && !x.Equals("3");
break;
case 4:
predicate = x => !x.Equals("1") && !x.Equals("2") && !x.Equals("3")&&!x.Equals("3");
break;
case 5:
predicate = x => !x.Equals("1") && !x.Equals("2") && !x.Equals("3")&&!x.Equals("3")&& !x.Equals("5");
break;
case 6:
predicate = x => !x.Equals("1") && !x.Equals("2") && !x.Equals("3")&&!x.Equals("3")&& !x.Equals("5") && !x.Equals("6");
break;
case 7:
predicate = x => !x.Equals("1") && !x.Equals("2") && !x.Equals("3")&&!x.Equals("3")&& !x.Equals("5") && !x.Equals("6") && !x.Equals("7");
break;
case 8:
predicate = x => !x.Equals("1") && !x.Equals("2") && !x.Equals("3")&&!x.Equals("3")&& !x.Equals("5") && !x.Equals("6") && !x.Equals("7") && !x.Equals("8");
break;
case 9:
predicate = x => !x.Equals("1") && !x.Equals("2") && !x.Equals("3")&&!x.Equals("3")&& !x.Equals("5") && !x.Equals("6") && !x.Equals("7") && !x.Equals("8") && !x.Equals("9");
break;
case 10:
predicate = x => !x.Equals("1") && !x.Equals("2") && !x.Equals("3")&&!x.Equals("3")&& !x.Equals("5") && !x.Equals("6") && !x.Equals("7") && !x.Equals("8") && !x.Equals("9") && !x.Equals("10");
break;
}
input = input.Where(predicate);
Stopwatch sw = Stopwatch.StartNew();
var count = input.Count();
sw.Stop();
Console.WriteLine("Depth: {0} Count: {1} Time: {2}ms",
depth, count, sw.ElapsedMilliseconds);
}
结果:
// .Net 3.5 //.Net 4.0
chain clauses chain clauses
Depth: 1 Count: 10000000 Time: 181ms Depth: 1 Count: 10000000 Time: 216ms
Depth: 2 Count: 10000000 Time: 248ms Depth: 2 Count: 10000000 Time: 278ms
Depth: 3 Count: 10000000 Time: 315ms Depth: 3 Count: 10000000 Time: 347ms
Depth: 4 Count: 10000000 Time: 378ms Depth: 4 Count: 10000000 Time: 437ms
Depth: 5 Count: 10000000 Time: 443ms Depth: 5 Count: 10000000 Time: 509ms
Depth: 6 Count: 10000000 Time: 514ms Depth: 6 Count: 10000000 Time: 573ms
Depth: 7 Count: 10000000 Time: 579ms Depth: 7 Count: 10000000 Time: 649ms
Depth: 8 Count: 10000000 Time: 644ms Depth: 8 Count: 10000000 Time: 727ms
Depth: 9 Count: 10000000 Time: 978ms Depth: 9 Count: 10000000 Time: 1278ms
Depth: 10 Count: 10000000 Time: 1546ms Depth: 10 Count: 10000000 Time: 1075ms
use and use and
Depth: 1 Count: 10000000 Time: 181ms Depth: 1 Count: 10000000 Time: 202ms
Depth: 2 Count: 10000000 Time: 200ms Depth: 2 Count: 10000000 Time: 234ms
Depth: 3 Count: 10000000 Time: 228ms Depth: 3 Count: 10000000 Time: 267ms
Depth: 4 Count: 10000000 Time: 245ms Depth: 4 Count: 10000000 Time: 303ms
Depth: 5 Count: 10000000 Time: 267ms Depth: 5 Count: 10000000 Time: 335ms
Depth: 6 Count: 10000000 Time: 289ms Depth: 6 Count: 10000000 Time: 364ms
Depth: 7 Count: 10000000 Time: 312ms Depth: 7 Count: 10000000 Time: 397ms
Depth: 8 Count: 10000000 Time: 326ms Depth: 8 Count: 10000000 Time: 432ms
Depth: 9 Count: 10000000 Time: 366ms Depth: 9 Count: 10000000 Time: 462ms
Depth: 10 Count: 10000000 Time: 375ms Depth: 10 Count: 10000000 Time: 493ms
根据这些结果,性能显着下降,这表明您应该避免将 Linq 中的 where 子句链接到对象。
或者有什么我想念的吗?