假设我有一组 1000 个框的 (X,Y) 坐标。
( x1, y1) ( x2, y2) Area
(0.0000,0.0000) (0.3412,0.4175) 0.1424
(0.7445,0.0000) (1.0000,0.6553) 0.1674
(0.7445,0.6553) (1.0000,1.0000) 0.0881
(0.0000,0.6553) (0.7445,1.0000) 0.2566
(0.3412,0.0000) (0.7445,0.4175) 0.1684
(0.3412,0.4175) (0.7445,0.6553) 0.0959
(0.0000,0.4175) (0.3412,0.6553) 0.0812 ....etc
我想使用 c/c++ 计算每个相邻框的数量。我该怎么做?
例子
在这张图片中,box-7 的相邻框总数为 6,box-3 为 3。如何使用 c++ 计算它们?
用新值编辑和更新
让我们试试 16 个值 -
1 0.0000 0.0000 0.8147 0.1355
2 0.8147 0.0000 1.0000 0.1355
3 0.8147 0.1355 0.9058 0.8350
4 0.0000 0.1355 0.1270 0.9689
5 0.9058 0.1355 0.9134 0.2210
6 0.9058 0.8350 1.0000 1.0000
7 0.8147 0.8350 0.9058 1.0000
8 0.1270 0.1355 0.6324 0.3082
9 0.1270 0.9689 0.8147 1.0000
10 0.0000 0.9689 0.1270 1.0000
11 0.9134 0.1355 1.0000 0.2210
12 0.9134 0.2210 1.0000 0.8350
13 0.9058 0.2210 0.9134 0.8350
14 0.6324 0.1355 0.8147 0.3082
15 0.6324 0.3082 0.8147 0.9689
16 0.1270 0.3082 0.6324 0.9689
对于这些值,单位正方形变得像这张图片 -
和更新的代码 -
#include <iostream>
#include <cstdlib>
#include <vector>
using namespace std;
class Rect {
public:
double x1, x2, y1, y2; // assuming x1 <= x2 and y1 <= y2
Rect(double X1, double Y1, double X2, double Y2) {
if (X1 < X2) {
x1 = X1; x2 = X2;
} else {
x2 = X1; x1 = X2;
}
if (Y1 < Y2) {
y1 = Y1; y2 = Y2;
} else {
y2 = Y1; y1 = Y2;
}
}
bool isAdjacent(Rect rect) {
//for x-axis
if (x1 == rect.x2 || x2 == rect.x1) {
// use only < when comparing y1 and rect.y2 avoids sharing only a corner
if (y1 >= rect.y1 && y1 < rect.y2) {
return true;
}
if (y2 > rect.y1 && y2 <= rect.y2) {
return true;
}
}
// for y-axis
if (y1 == rect.y2 || y2 == rect.y1) {
if (x1 >= rect.x1 && x1 < rect.x2) {
return true;
}
if (x2 > rect.x1 && x2 <= rect.x2) {
return true;
}
}
return false;
}
};
int main() {
vector<Rect> rects;
rects.push_back(Rect(0.0000,0.0000, 0.8147,0.1355));
rects.push_back(Rect(0.8147,0.0000, 1.0000,0.1355));
rects.push_back(Rect(0.8147,0.1355, 0.9058,0.8350));
rects.push_back(Rect(0.0000,0.1355, 0.1270,0.9689 ));
rects.push_back(Rect(0.9058,0.1355, 0.9134,0.2210));
rects.push_back(Rect(0.9058,0.8350, 1.0000,1.0000));
rects.push_back(Rect(0.8147,0.8350, 0.9058,1.0000));
rects.push_back(Rect(0.1270,0.1355, 0.6324,0.3082));
rects.push_back(Rect(0.1270,0.9689, 0.8147,1.0000));
rects.push_back(Rect(0.0000,0.9689, 0.1270,1.0000));
rects.push_back(Rect(0.9134,0.1355, 1.0000,0.2210));
rects.push_back(Rect(0.9134,0.2210, 1.0000,0.8350));
rects.push_back(Rect(0.9058,0.2210, 0.9134,0.8350));
rects.push_back(Rect(0.6324,0.1355, 0.8147,0.3082));
rects.push_back(Rect(0.6324,0.3082, 0.8147,0.9689));
rects.push_back(Rect(0.1270,0.3082, 0.6324,0.9689));
int adj_count = 0;
int b;
cin>>b;
for (int x = 0; x < rects.size(); ++x) {
if (rects[b].isAdjacent(rects[x])) {
if (x==b) {
continue; //this is our rectangle , so do not count it.
}
adj_count++;
cout << "rect["<<(b+1)<<"] is adjacent with rect["<<(x+1)<<"]"<<endl;
}
}
cout<<"adjacent count of rect["<<(b+1)<<"] is = "<<adj_count<<endl;
return 0;
}
问题
现在对于矩形#1,它显示-
rect[1] is adjacent with rect[2]
rect[1] is adjacent with rect[4]
rect[1] is adjacent with rect[14]
adjacent count of rect[1] is = 3
它错过了矩形#8 和 9 & 10 !!(请查看新图片)
对于矩形#2,它显示-
rect[2] is adjacent with rect[1]
rect[2] is adjacent with rect[3]
rect[2] is adjacent with rect[11]
adjacent count of rect[2] is = 3
它错过了矩形#5 和 7 & 6 !!! (请查看新图片)
我该如何解决?