我尝试了一些方法,发现这确实可以按您的意愿工作,整个想法是在显示进度表时从您的主 UI 中过滤一些消息:
public partial class Form1 : Form
{
[DllImport("user32")]
private static extern int SetForegroundWindow(IntPtr hwnd);
public Form1()
{
InitializeComponent();
}
ChildUI child = new ChildUI();
bool progressShown;
IntPtr childHandle;
//I suppose clicking on the button1 on the main ui form will show a progress form.
private void button1_Click(object sender, EventArgs e)
{
if(!progressShown)
new Thread(() => { progressShown = true; childHandle = child.Handle; child.ShowDialog(); progressShown = false; }).Start();
}
protected override void WndProc(ref Message m)
{
if (progressShown&&(m.Msg == 0x84||m.Msg == 0xA1||m.Msg == 0xA4||m.Msg == 0xA3||m.Msg == 0x6))
//0x84: WM_NCHITTEST
//0xA1: WM_NCLBUTTONDOWN
//0xA4: WM_NCRBUTTONDOWN
//0xA3 WM_NCLBUTTONDBLCLK //suppress maximizing ...
//0x6: WM_ACTIVATE //suppress focusing by tab...
{
SetForegroundWindow(childHandle);//Bring your progress form to the front
return;//filter out the messages
}
base.WndProc(ref m);
}
}
如果你想正常显示你的进度表单(不是对话框),使用Application.Run()
,正常显示表单(使用Show()
)而不处理一些 while 循环将在显示后几乎立即终止表单:
private void button1_Click(object sender, EventArgs e)
{
//progressShown = true;
//child.Show();
if (!progressShown)
{
new Thread(() => {
progressShown = true;
if (child == null) child = new ChildUI();
childHandle = child.Handle;
Application.Run(child);
child = null;
progressShown = false;
}).Start();
}
}
我已经测试过了,它就像一个魅力。