Is there any way to know the intersection Rectangle area between two Rectangles in libgdx like the Rectangle in c# http://msdn.microsoft.com/en-us/library/microsoft.xna.framework.rectangle.intersect.aspx ?
I need to get the intersection rectangle area between that two rectangles but the overlap method in libgdx only return boolean value whether two rectangles are intersect or not. I have read Intersector class but it provides nothing to do that.