我正在尝试在我的 SlimDX 应用程序中设置基本声音,并尝试播放音乐。
我注意到当文件大小超过 400k 左右时,我当前的配置会导致应用程序崩溃。我已经尝试了许多实验来确定问题,但我是 Xaudio2 的新手,所以有点迷茫。
这是我目前播放声音的方法:
public void PlayPCM(XAudio2 device, string fileName)
{
var fileStream = System.IO.File.OpenRead(fileName);
WaveStream stream = new WaveStream(fileStream);
fileStream.Close(); // Close the file stream
AudioBuffer buffer = new AudioBuffer();
buffer.AudioData = stream; // Set data of object to the stream we created from a file
buffer.AudioBytes = (int)stream.Length; // Set the length based on that same file. AudioBytes is an INT.
buffer.Flags = BufferFlags.EndOfStream;
SourceVoice sourceVoice = new SourceVoice(device, stream.Format);
sourceVoice.SubmitSourceBuffer(buffer);
sourceVoice.Start();
}
XAudio2 和 MasteringVoice 对象设置如下(非常基本):
soundDevice = new XAudio2();
masteringVoice = new MasteringVoice(soundDevice);
我认为这可能是一个缓冲区问题,但由于这是从流(它本身基于文件)派生的,缓冲区的大小肯定会正确吗?
我正在寻找的是一种播放完整高质量 MP3 的机制,因此 400k 的限制实际上并不实用。
崩溃本身似乎与 XAudio2 相关,Windows 报告:
Problem signature:
Problem Event Name: APPCRASH
Application Name: BasicWindow_1.exe
Application Version: 1.0.4922.32663
Application Timestamp: 51c739ae
Fault Module Name: XAudio2_7.dll
Fault Module Version: 9.29.1962.0
Fault Module Timestamp: 4c0641e5
Exception Code: c0000005
Exception Offset: 0004f9b3
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 2057
Additional Information 1: 6407
Additional Information 2: 6407583d8bf58366f2379b7d6ccdbdf7
Additional Information 3: e40a
Additional Information 4: e40a5f9d027c6ccb4d641ab5c450613f
提前致谢