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有什么方法可以“使”CCLayer 的矩形部分模糊?
通过在游戏层上制作遮罩层,还是通过实际模糊游戏层的一部分?
好吧,我想我找到了答案……
https://github.com/manucorporat/AWTextureFilter/tree/master/AWTextureFilter
它太酷了。