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With GCC it's possible to pass a command-line flag like -DDEBUG and then use conditionals like #ifdef DEBUG. C++Builder 6 has a built-in notion of "debug mode" vs. "release mode"; is there any way to determine (preferably from within the preprocessor) which mode the application is being built in?

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In full debug mode, C++Builder also defines a DEBUG conditional that can be tested with #ifdef statements. You can see it present in the Conditionals list in the Project Options.

于 2013-06-24T17:58:42.663 回答