我已经搜索了现有的问题,但我似乎无法解决这个问题。
我有一个 blur_mask.cc 文件:
#include <iostream>
#include <ctime>
#include <opencv2/highgui/highgui.hpp>
#include <opencv2/gpu/gpu.hpp>
#include <vector_types.h>
#include <cuda.h>
#include <cuda_runtime.h>
extern "C" void gpuBlurMask(unsigned char* srcData, int srcStep, uchar3* dst, int dstStep, int width, int height, float *mask, int maskStep, int maskWidth, int maskHeight, int blockSize=16);
using namespace std;
using namespace cv;
using namespace cv::gpu;
void blurMask(Mat& src, Mat& dst, Mat& mask) {
GpuMat gpuSrc, gpuDst, gpuMask;
gpuSrc.upload(src);
gpuDst.upload(dst);
gpuMask.upload(mask);
gpuBlurMask(gpuSrc.data, gpuSrc.step, gpuDst.ptr<uchar3>(), gpuDst.step, gpuSrc.cols, gpuSrc.rows, gpuMask.ptr<float>(), gpuMask.step, gpuMask.cols, gpuMask.rows);
gpuDst.download(dst);
}
...
还有一个 gpu_blur.cu 文件,其中包含
extern "C"
void gpuBlurMask(unsigned char* srcData, int srcStep, uchar3* dst, int dstStep, int width, int height, float *mask, int maskStep, int maskWidth, int maskHeight, int blockSize=16) {
...
当我做
nvcc -c -o gpu_blur gpu_blur.cu
我没有错误,但是在编译时
g++ -o blur_mask blur_mask.cc gpu_blur -I /usr/local/cuda/include/ -lopencv_core -lopencv_highgui -lopencv_gpu
我收到以下错误:
g++ -o blur_mask blur_mask.cc gpu_blur -I /usr/local/cuda/include/ -lopencv_core -lopencv_highgui -lopencv_gpu -lcuda
gpu_blur: In function `gpuBlurMask':
tmpxft_00000905_00000000-3_gpu_blur.cudafe1.cpp:(.text+0x59): undefined reference to `cudaMallocArray'
tmpxft_00000905_00000000-3_gpu_blur.cudafe1.cpp:(.text+0xa0): undefined reference to `cudaMemcpy2DToArray'
tmpxft_00000905_00000000-3_gpu_blur.cudafe1.cpp:(.text+0x139): undefined reference to `cudaConfigureCall'
tmpxft_00000905_00000000-3_gpu_blur.cudafe1.cpp:(.text+0x16f): undefined reference to `cudaDeviceSynchronize'
gpu_blur: In function `__cudaUnregisterBinaryUtil()':
tmpxft_00000905_00000000-3_gpu_blur.cudafe1.cpp:(.text+0x184): undefined reference to `__cudaUnregisterFatBinary'
gpu_blur: In function `__device_stub__Z14blurMaskKernelP6uchar3iiiPfiii(uchar3*, int, int, int, float*, int, int, int)':
tmpxft_00000905_00000000-3_gpu_blur.cudafe1.cpp:(.text+0x1b9): undefined reference to `cudaSetupArgument'
tmpxft_00000905_00000000-3_gpu_blur.cudafe1.cpp:(.text+0x1dc): undefined reference to `cudaSetupArgument'
tmpxft_00000905_00000000-3_gpu_blur.cudafe1.cpp:(.text+0x1ff): undefined reference to `cudaSetupArgument'
tmpxft_00000905_00000000-3_gpu_blur.cudafe1.cpp:(.text+0x222): undefined reference to `cudaSetupArgument'
tmpxft_00000905_00000000-3_gpu_blur.cudafe1.cpp:(.text+0x245): undefined reference to `cudaSetupArgument'
gpu_blur:tmpxft_00000905_00000000-3_gpu_blur.cudafe1.cpp:(.text+0x264): more undefined references to `cudaSetupArgument' follow
gpu_blur: In function `__nv_cudaEntityRegisterCallback(void**)':
tmpxft_00000905_00000000-3_gpu_blur.cudafe1.cpp:(.text+0x381): undefined reference to `__cudaRegisterFunction'
tmpxft_00000905_00000000-3_gpu_blur.cudafe1.cpp:(.text+0x3af): undefined reference to `__cudaRegisterTexture'
gpu_blur: In function `__sti____cudaRegisterAll_43_tmpxft_00000905_00000000_6_gpu_blur_cpp1_ii_srcTex()':
tmpxft_00000905_00000000-3_gpu_blur.cudafe1.cpp:(.text+0x3c3): undefined reference to `__cudaRegisterFatBinary'
gpu_blur: In function `cudaChannelFormatDesc cudaCreateChannelDesc<unsigned char>()':
tmpxft_00000905_00000000-3_gpu_blur.cudafe1.cpp:(.text._Z21cudaCreateChannelDescIhE21cudaChannelFormatDescv[cudaChannelFormatDesc cudaCreateChannelDesc<unsigned char>()]+0x34): undefined reference to `cudaCreateChannelDesc'
gpu_blur: In function `cudaError cudaBindTextureToArray<unsigned char, 2, (cudaTextureReadMode)0>(texture<unsigned char, 2, (cudaTextureReadMode)0> const&, cudaArray const*, cudaChannelFormatDesc const&)':
tmpxft_00000905_00000000-3_gpu_blur.cudafe1.cpp:(.text._Z22cudaBindTextureToArrayIhLi2EL19cudaTextureReadMode0EE9cudaErrorRK7textureIT_XT0_EXT1_EEPK9cudaArrayRK21cudaChannelFormatDesc[cudaError cudaBindTextureToArray<unsigned char, 2, (cudaTextureReadMode)0>(texture<unsigned char, 2, (cudaTextureReadMode)0> const&, cudaArray const*, cudaChannelFormatDesc const&)]+0x27): undefined reference to `cudaBindTextureToArray'
gpu_blur: In function `cudaError cudaLaunch<char>(char*)':
tmpxft_00000905_00000000-3_gpu_blur.cudafe1.cpp:(.text._Z10cudaLaunchIcE9cudaErrorPT_[cudaError cudaLaunch<char>(char*)]+0x14): undefined reference to `cudaLaunch'
collect2: ld returned 1 exit status
谢谢你。