嗨,我的主要 cpp 包括以下标题:
#include "Graphnode.h"
#include "move.h"
然后我的 move.h 使用的是 Graphnode.h,所以我的 move.h 是这样的:
#ifndef move_H
#define move_H
#include "Graphnode.h"
//using namespace std;
class move {
public:
static Graphnode moveDown(Graphnode _node);
static Graphnode moveUp(Graphnode _node);
static Graphnode moveRight(Graphnode _node);
static Graphnode moveLeft(Graphnode _node);
};
#endif
这是我的 move.cpp 文件:
#include "move.h"
//1 = up,2 = left, 3 = left, 4 = right
Graphnode move::moveDown(Graphnode _node)
{
/**
*This is the function to move the blank down for 1 step to create a new state.
*/
//printf("down");
if(_node.direction == 1)
{
_node.direction = 0;
return _node;
}
char temp;
temp = _node.state[_node.x+4];
_node.state[_node.x+4]= 0;
_node.state[_node.x]= temp;
_node.x = _node.x+4;
/**
*to create the new state by exchanging the puzzle with the blank puzzle.
*/
_node.depth++;
_node.direction = 2;
/**
* to increase the depth by 1. Because we have made one move.
*/
/*
*this is used to print out the current state to make sure we have exchanged.
for (i = 0; i < 16; i++) {
if (i % 4 == 0) {
printf("\n");
}
printf("%d\t", _node.state[i]);
}*/
//printf("\nmove down\n");
return _node;
}
Graphnode move::moveUp(Graphnode _node)
{
//printf("up");
/**
*This is the function to move the blank up for 1 step to create a new state.
*/
if(_node.direction == 2)
{
_node.direction = 0;
return _node;
}
char temp;
temp = _node.state[_node.x-4];
_node.state[_node.x-4] = 0;
_node.state[_node.x]= temp;
_node.x = _node.x-4;
/**
*to create the new state by exchanging the puzzle with the blank puzzle.
*/
_node.depth++;
_node.direction = 1;
/**
* to increase the depth by 1. Because we have made one move.
*/
/*
*this is used to print out the current state to make sure we have exchanged.
for (i = 0; i < 16; i++) {
if (i % 4 == 0) {
printf("\n");
}
printf("%d\t", _node.state[i]);
}
printf("\nmove up\n");*/
return _node;
}
Graphnode move::moveRight(Graphnode _node)
{
//printf("right");
/**
*This is the function to move the blank right for 1 step to create a new state.
*/
if(_node.direction == 3)
{
_node.direction = 0;
return _node;
}
char temp;
temp = _node.state[_node.x+1];
_node.state[_node.x+1]= 0;
_node.state[_node.x]= temp;
_node.x = _node.x+1;
/**
*to create the new state by exchanging the puzzle with the blank puzzle.
*/
_node.depth++;
_node.direction = 4;
/**
* to increase the depth by 1. Because we have made one move.
*/
/*
*this is used to print out the current state to make sure we have exchanged.
for (i = 0; i < 16; i++) {
if (i % 4 == 0) {
printf("\n");
}
printf("%d\t", _node.state[i]);
}
printf("\nmove right\n");
*/
return _node;
}
Graphnode move::moveLeft(Graphnode _node)
{
//printf("left");
/**
*This is the function to move the blank left for 1 step to create a new state.
*/
if(_node.direction == 4)
{
_node.direction = 0;
return _node;
}
char temp;
temp = _node.state[_node.x-1];
_node.state[_node.x-1] = 0;
_node.state[_node.x] = temp;
_node.x = _node.x-1;
/**
*to create the new state by exchanging the puzzle with the blank puzzle.
*/
_node.depth++;
_node.direction = 3;
/**
* to increase the depth by 1. Because we have made one move.
*/
/*
*this is used to print out the current state to make sure we have exchanged.
for (i = 0; i < 16; i++) {
if (i % 4 == 0) {
printf("\n");
}
printf("%d\t", _node.state[i]);
}
printf("\nmove left\n");*/
return _node;
}
但是当我编译时。我认为 move.cpp 没有建立......
mpic++ -o local ods_v3.cpp Graphnode.cpp move.cpp -L/opt/local/lib/ -lboost_iostreams-mt -lz -I/opt/local/include
Undefined symbols for architecture x86_64:
"move::moveUp(Graphnode)", referenced from:
bfs(Graphnode, std::tr1::array<char, 16ul>, char, std::queue<Graphnode, std::deque<Graphnode, std::allocator<Graphnode> > >&) in ods_v3-wnv7P8.o
dfs(Graphnode, std::tr1::array<char, 16ul>, char, std::queue<Graphnode, std::deque<Graphnode, std::allocator<Graphnode> > >, std::queue<Graphnode, std::deque<Graphnode, std::allocator<Graphnode> > >, std::tr1::array<std::tr1::unordered_map<std::string, char, std::tr1::hash<std::string>, std::equal_to<std::string>, std::allocator<std::pair<std::string const, char> >, false>, 2000ul>) in ods_v3-wnv7P8.o
"move::moveDown(Graphnode)", referenced from:
bfs(Graphnode, std::tr1::array<char, 16ul>, char, std::queue<Graphnode, std::deque<Graphnode, std::allocator<Graphnode> > >&) in ods_v3-wnv7P8.o
dfs(Graphnode, std::tr1::array<char, 16ul>, char, std::queue<Graphnode, std::deque<Graphnode, std::allocator<Graphnode> > >, std::queue<Graphnode, std::deque<Graphnode, std::allocator<Graphnode> > >, std::tr1::array<std::tr1::unordered_map<std::string, char, std::tr1::hash<std::string>, std::equal_to<std::string>, std::allocator<std::pair<std::string const, char> >, false>, 2000ul>) in ods_v3-wnv7P8.o
"move::moveLeft(Graphnode)", referenced from:
bfs(Graphnode, std::tr1::array<char, 16ul>, char, std::queue<Graphnode, std::deque<Graphnode, std::allocator<Graphnode> > >&) in ods_v3-wnv7P8.o
dfs(Graphnode, std::tr1::array<char, 16ul>, char, std::queue<Graphnode, std::deque<Graphnode, std::allocator<Graphnode> > >, std::queue<Graphnode, std::deque<Graphnode, std::allocator<Graphnode> > >, std::tr1::array<std::tr1::unordered_map<std::string, char, std::tr1::hash<std::string>, std::equal_to<std::string>, std::allocator<std::pair<std::string const, char> >, false>, 2000ul>) in ods_v3-wnv7P8.o
"move::moveRight(Graphnode)", referenced from:
bfs(Graphnode, std::tr1::array<char, 16ul>, char, std::queue<Graphnode, std::deque<Graphnode, std::allocator<Graphnode> > >&) in ods_v3-wnv7P8.o
dfs(Graphnode, std::tr1::array<char, 16ul>, char, std::queue<Graphnode, std::deque<Graphnode, std::allocator<Graphnode> > >, std::queue<Graphnode, std::deque<Graphnode, std::allocator<Graphnode> > >, std::tr1::array<std::tr1::unordered_map<std::string, char, std::tr1::hash<std::string>, std::equal_to<std::string>, std::allocator<std::pair<std::string const, char> >, false>, 2000ul>) in ods_v3-wnv7P8.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make: *** [local] Error 1