Find centralized, trusted content and collaborate around the technologies you use most.
Teams
Q&A for work
Connect and share knowledge within a single location that is structured and easy to search.
使用 open gl 绘制背景图像时,通常必须使用纹理并绘制四边形。当我这样做时,我没有得到我图像的像素完美表示。诸如精美文本之类的东西混合得很糟糕。在过去,我依靠画布类型的绘图来使它变得更好。有没有办法用opengl es获得画布类型位块的像素完美绘图?