我希望我的精灵的碰撞区域小于它的矩形。例如:
sprite = pygame.sprite.Sprite()
image = pygame.surface.Surface((100, 100))
image.fill((0,0,0))
sprite.image = image
sprite.rect = image.get_rect()
# I would like that collision methods use this rect
sprite.collision_rect = image.get_rect()
sprite.collision_rect.width = 10
可能吗?