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我有一个带有 4 个片段和 4 个适配器的可滚动选项卡布局。每个片段中都有几个按钮,SoundPool用于播放短的 mp3 剪辑。它在大多数情况下都有效(除了单击按钮后的几次崩溃),但我注意到从一个片段滚动到另一个片段需要很长时间。此外,我MediaPlayer在切换到SoundPool基于使用短剪辑的内容之前使用了项目,现在加载初始页面需要一段时间,有时单击会使应用程序崩溃(它也使用MediaPlayer)。所以我想让滚动更流畅(我确实打开了硬件加速),页面加载速度更快,按钮不会崩溃。现在我有:

在 MainActivity 中:

public static class MiscFragment extends Fragment {

    public MiscFragment() {

    }
    View rootView;
    GridView gridView;

    @Override
    public View onCreateView(LayoutInflater inflater, ViewGroup container,
            Bundle savedInstanceState) {
        rootView = inflater.inflate(R.layout.tab_fragment,
                container, false);

        gridView = (GridView) rootView.findViewById(R.id.tabgridview);
        gridView.setAdapter(new MiscAdapter(getActivity()));
        return rootView;
    }


}

Fragments这是一个内部类,也与我正在使用的另一个相同。以及对应的Adapter类:

public class MiscAdapter extends BaseAdapter {

private Context mContext;
private String[] mButtons = { "Button1", "Button2", "Button3"};

public MiscAdapter(Context c) {
    mContext = c;
}

@Override
public int getCount() {

    return mButtons.length;
}

@Override
public Object getItem(int position) {

    return null;
}

@Override
public long getItemId(int position) {

    return position;
}

@Override
public View getView(int position, View convertView, ViewGroup parent) {
    Button myButton;

    if (convertView == null) {
        myButton = new Button(mContext);
        myButton.setLayoutParams(new GridView.LayoutParams(230, 150));
        myButton.setPadding(8, 8, 8, 8);

        convertView = myButton;
    } else {
        myButton = (Button) convertView;
    }

    myButton.setText(mButtons[position]);
    myButton.setId(position);
    myButton.setTag(Integer.valueOf(position));
    myButton.setOnClickListener(new MyOnClickListener(position));

    return convertView;
}


class MyOnClickListener implements OnClickListener {

    private int position;
    final SoundPool pool = new SoundPool(1, AudioManager.STREAM_MUSIC, 0);
    List<Integer> streams = new ArrayList<Integer>();
    final int soundID1 = pool.load(mContext, R.raw.mp3_1, 1);
    final int soundID2 = pool.load(mContext, R.raw.mp3_2, 1);
    final int soundID3 = pool.load(mContext, R.raw.mp3_3, 1);


    public MyOnClickListener(int position) {

        this.position = position;

    }

    public void onClick(View v) {

        position = v.getId();

        if(position == 0){
            int streamID1 = pool.play(soundID1, 1.0f, 1.0f, 1, 0, 1.0f);
            streams.add(streamID1);
        }
        if(position == 1){
            int streamID2 = pool.play(soundID2, 1.0f, 1.0f, 1, 0, 1.0f);
            streams.add(streamID2);
        }
        if(position == 2){
            int streamID3 = pool.play(soundID3, 1.0f, 1.0f, 1, 0, 1.0f);
            streams.add(streamID3);
        }


    }

}

这个 Adapter 类是为另一个克隆的Fragments。我认为问题可能是在每个适配器中重复使用GridView和/或SoundPool,但我不确定。任何帮助将不胜感激!

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1 回答 1

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如果可以的话,永远不要在主线程上加载一些东西。你为什么要加载一个声音池而不是共享它。很可能加载时间太长。您应该在后台线程上加载声音池并且只加载一次。

于 2013-06-14T17:05:58.550 回答