我有一个带有工具条菜单的winforms程序,带有按钮:+,-。每次我单击 + 时,它都会绘制一个不断增长的椭圆,而当我单击 - 时,它就会消失。现在,我设法绘制了不断增长的椭圆,但是当我再次单击 + 时,它会绘制新的椭圆。我需要新的椭圆在我画的前一个椭圆内开始。因此,例如,当我单击 3 次时,另一个内部会有 3 个椭圆。当我点击 - 我画的最后一个椭圆会消失。我有使用 draImage() 的限制。我的问题是:当我再次单击 + 时,如何在前一个椭圆内创建一个新的椭圆?当我单击 + 时,它只是删除以前的并开始绘制新的椭圆。我的代码如下所示:
表格.cs:
public partial class TheBalls : Form
{
private Ball yourBall;
public TheBalls()
{
InitializeComponent();
DoubleBuffered = true;
yourBall = new Ball(this);
}
Graphics flagGraphics;
List<Ball> list = new List<Ball> { };
private void plusButton_MouseDown(object sender, MouseEventArgs e)
{
yourBall = new Ball(this);
list.Add(yourBall);
yourBall.Growing();
}
private void minusButton_MouseDown(object sender, MouseEventArgs e)
{
if (list.Count > 0)
{
list[list.Count - 1].clr = Color.Transparent;
list.RemoveAt(list.Count -1);
}
}
private void TheBalls_Paint(object sender, PaintEventArgs e)
{
Bitmap bitmap = new Bitmap(yourBall.Center.X * 2, yourBall.Center.Y * 2);
flagGraphics = Graphics.FromImage(bitmap);
yourBall.Update(flagGraphics);
e.Graphics.DrawImage(bitmap, 0, 0);
}
}
球类:(椭圆)
class Ball
{
private Control canvas;
private Timer t = new Timer();
private int dir = 1;
public Point Center { get; set; }
public Color clr;
public int Radius { get; set; }
public Control Canvas
{
get { return canvas; }
set
{
canvas = value;
if (canvas != null)
{
//canvas.SizeChanged -= Canvas_SizeChanged;
//canvas.SizeChanged += Canvas_SizeChanged;
Center = new Point(canvas.ClientSize.Width / 2, canvas.ClientSize.Height/ 2);
}
}
}
private static readonly Random rand = new Random();
public Ball(Control canvas)
{
clr = Color.FromArgb(rand.Next(255), rand.Next(255), rand.Next(255));
if (canvas != null)
{
this.canvas = canvas;
canvas.SizeChanged -= Canvas_SizeChanged;
canvas.SizeChanged += Canvas_SizeChanged;
Center = new Point(canvas.ClientSize.Width / 2, canvas.ClientSize.Height / 2);
}
t.Interval = 10;
t.Tick += timer_Tick;
}
private void Canvas_SizeChanged(object sender, EventArgs e)
{
Center = new Point(canvas.ClientSize.Width / 2, canvas.ClientSize.Height / 2);
}
public void Growing()
{
dir = 1;
t.Enabled = true;
}
public void timer_Tick(object sender, EventArgs e)
{
if (canvas == null)
{
//t.Stop();
clr = Color.Transparent;
return;
}
Radius += dir;
if (Radius > Math.Min(canvas.ClientSize.Width, canvas.ClientSize.Height) / 2)
{
Radius = Math.Min(canvas.ClientSize.Width, canvas.ClientSize.Height) / 2;
clr = Color.Transparent;
}
canvas.Invalidate();
}
public void Update(Graphics g)
{
g.FillEllipse(new SolidBrush(clr), new Rectangle(Center.X - Radius, Center.Y - Radius, Radius * 2, Radius * 2));
}
}