您的案例需要一个自定义容器。它将有两张地图std::map<string, std::set<string>>
。像这样的东西:
template <typename K, typename V>
class ManyToManyMap
{
public:
typedef std::set<K> SetOfKeys;
typedef std::set<V> SetOfValues;
typedef std::map<K, SetOfValues> KeyToValuesMap;
typedef std::map<V, SetOfKeys> ValueToKeysMap;
private: // I usually put this to the bottom. But it's here for readability.
KeyToValuesMap keyToValues;
ValueToKeysMap valueToKeys;
public:
/* I leave it to requester to implement required functions */
void insert(const K& key, const V& value)
{
keyToValues[key].insert(value);
valueToKeys[value].insert(key);
}
void removeKey(const K& key)
{
KeyToValuesMap::iterator keyIterator = keyToValues.find(key);
if (keyToValues.end() == keyIterator) {
return;
}
SetOfValues& values = keyIterator->second;
SetOfValues::const_iterator valueIterator = values.begin();
while (values.end() != valueIterator) {
valueToKeys[*valueIterator++].remove(key);
}
keyToValues.erase(keyIterator);
}
/* Do the reverse for removeValue() - leaving to OP */
SetOfValues getValues(const K& key) const
{
KeyToValuesMap::const_iterator keyIterator = keyToValues.find(key);
if (keyToValues.end() == keyIterator) {
return SetOfValues(); // Or throw an exception, your choice.
}
return keyIterator->second;
}
/* Do the reverse for getKeys() - leaving to OP */
};
用法类似于:
typedef ManyToManyMap<string, string> LinksMap;
LinksMap links;
links.insert("seg1", "pic1"); // seg1 -> (pic1) and pic1 -> (seg1)
links.insert("seg1", "pic2"); // seg1 -> (pic1, pic2) and pic2 -> (seg1)
links.insert("seg2", "pic1"); // seg2 -> (pic1) and pic1 -> (seg1, seg2)
....
links.removeKey("seg1"); // pic1 -> (seg2) and pic2 -> ()
这种数据结构存在明显的缺陷,因为它没有清理到空集的映射。在最后一条语句中说, pic2 现在有一个空映射。您可以调整此类以确保从valueToKeys
orkeyToValues
映射中删除此类到空集的映射,具体取决于它是removeKey()
还是removeValue()
操作。