我不能使用 std::list。目标是创建一个用户定义的 MyList 可以处理任何数据类型。我的问题在于我的嵌套迭代器类,可能还有我用于重载运算符<<的函数。我已经有一段时间了,我被困住了。由于截止日期很近,我想我应该冒险在这里问这个问题。如果有人可以帮助我,那就太好了。
我意识到我的代码中存在内存泄漏,但这不是我目前主要关心的问题。我也意识到有这么多的朋友函数不是一个好的编程习惯,我打算稍后使用 getData() 和 setData() 函数来获取/设置节点内的私有变量。
所以请忽略以上2个问题...
错误信息:
"MyList.h", line 67: Error: iterator is not defined.
我将包含整个头文件,以便人们需要查看它。我将在第 67 行包含错误所在的注释。然后,我还将包含我的 main 函数的一部分,它使用迭代器来展示我如何尝试设置迭代器并遍历列表。
#include<iostream>
#include<cstddef>
template<class T>
class Node
{
friend void MyList<T>::push_front(T aData);
friend void MyList<T>::push_back(T aData);
friend void MyList<T>::pop_front();
friend T MyList<T>::front();
friend void MyList<T>::print();
friend MyList<T>::~MyList();
friend std::ostream& operator<<(std::ostream&, Node<T>&);
private:
T data;
Node *next;
Node *prev;
public:
Node(T aData);
};
template<class T>
class MyList
{
Node<T> *head;
Node<T> *tail;
public:
MyList();
~MyList();
void push_front(T aData);
void push_back(T aData);
T front();
void pop_front();
void operator=(MyList<T>& another_List);
void print(); //Test function. Delete later.
class iterator
{
private:
MyList& object;
Node<T> *current;
public:
iterator(MyList<T>&, Node<T>*); // iterator a(*this, head);
// MyList<int>::iterator a = list.Begin();
iterator operator++(); // a++
iterator operator++(int); // ++a
iterator operator--();
bool operator!=(iterator);
friend std::ostream& operator<<(std::ostream&, iterator&);
};
iterator Begin();
iterator End();
};
template<class T>
std::ostream& operator<<(std::ostream& out, Node<T>& n)
{
out << *n.current << ' ';
return out;
}
template<class T>
std::ostream& operator<<(std::ostream& out, iterator& i) //ERROR
{
out << i->current << ' ';
return out;
}
template<class T>
Node<T>::Node(T aData)
{
data = aData;
}
template<class T>
MyList<T>::MyList()
{
head = NULL;
}
template<class T>
MyList<T>::~MyList()
{
Node<T> *temp;
while(head != NULL)
{
temp = head;
head = head->next;
delete temp;
}
head = NULL;
}
template<class T>
void MyList<T>::push_front(T aData)
{
if(head == NULL)
{
head = new Node<T>(aData);
head->next = tail;
head->prev = NULL;
tail->prev = head;
}
else
{
head->prev = new Node<T>(aData);
head->prev->prev = NULL;
head->prev->next = head;
head = head->prev;
}
}
template<class T>
void MyList<T>::push_back(T aData)
{
if(head == NULL)
{
head = new Node<T>(aData);
head->prev = NULL;
head->next = tail;
tail->prev = head;
}
else
{
tail->prev->next = new Node<T>(aData);
tail->prev->next->prev = tail->prev;
tail->prev->next->next = tail;
tail->prev = tail->prev->next;
}
}
template<class T>
T MyList<T>::front()
{
return head->data;
}
template<class T>
void MyList<T>::pop_front()
{
if(head == NULL)
std::cout << "The List is empty!" << endl;
else
{
head = head->next;
head->prev = NULL;
}
}
template<class T>
void MyList<T>::print()
{
while(head != NULL)
{
std::cout << "Test print function" << std::endl;
std::cout << '[' << head->data << ']' << std::endl;
head = head->next;
}
std::cout << "End of test print function" << std::endl;
}
template<class T>
MyList<T>::iterator::iterator(MyList<T>& list, Node<T>* p)
{
object = list;
current = p;
}
template<class T>
typename MyList<T>::iterator MyList<T>::iterator::operator++()
{
if(current == object.tail)
{
}
else
current = current->next;
return this;
}
template<class T>
typename MyList<T>::iterator MyList<T>::iterator::operator++(int)
{
if(current == object.tail)
{
}
else
current = current->next;
return this->prev;
}
template<class T>
typename MyList<T>::iterator MyList<T>::iterator::operator--()
{
if(current == object.head)
{
}
else
current = current->prev;
return this;
}
template<class T>
bool MyList<T>::iterator::operator!=(iterator b)
{
return (this.current == b.current);
}
template<class T>
typename MyList<T>::iterator MyList<T>::Begin()
{
return iterator(object, head);
}
template<class T>
typename MyList<T>::iterator MyList<T>::End()
{
return iterator(object, tail);
}
主文件
MyList<int>::iterator i = aList.Begin();
while(i != aList.End())
{
cout << i;
i++;
}