我在 xcode 4.6 中遇到问题。
MainStoryboard 包含一个 Button 和 TableView。显然,当我运行应用程序并单击按钮时,表格视图仅显示第一列和最后一列数据。
我正在使用 sqlite3,我在其中创建了一个数据库和表,该表当前具有一行由 14 列组成的数据。第一列是您信息的主键。
下面是我的 UITableViewCell 代码 * 操作按钮。
任何见解将不胜感激。
谢谢。
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (!cell) {
cell = [[UITableViewCell alloc]initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
}
DefenseStats *aDefenseStats = [arrayOfDefenseStats objectAtIndex:indexPath.row];
cell.textLabel.text = aDefenseStats.defense_team_name_mp;
cell.detailTextLabel.text = [NSString stringWithFormat:@"%d",aDefenseStats.defense_games_mp];
cell.detailTextLabel.text = [NSString stringWithFormat:@"%.2f",aDefenseStats.defense_points_per_game_mp];
cell.detailTextLabel.text = [NSString stringWithFormat:@"%.2f",aDefenseStats.defense_yards_per_game_mp];
cell.detailTextLabel.text = [NSString stringWithFormat:@"%.2f",aDefenseStats.defense_rushing_yards_per_game_mp];
cell.detailTextLabel.text = [NSString stringWithFormat:@"%.2f",aDefenseStats.defense_passing_yards_per_game_mp];
cell.detailTextLabel.text = [NSString stringWithFormat:@"%d",aDefenseStats.defense_interception_mp];
cell.detailTextLabel.text = [NSString stringWithFormat:@"%d",aDefenseStats.defense_interception_touchdown_mp];
cell.detailTextLabel.text = [NSString stringWithFormat:@"%d",aDefenseStats.defense_forced_fumble_mp];
cell.detailTextLabel.text = [NSString stringWithFormat:@"%d",aDefenseStats.defense_defensive_touchdown_mp];
cell.detailTextLabel.text = [NSString stringWithFormat:@"%d",aDefenseStats.defense_tackle_mp];
cell.detailTextLabel.text = [NSString stringWithFormat:@"%d",aDefenseStats.defense_pass_deflection_mp];
cell.detailTextLabel.text = [NSString stringWithFormat:@"%d",aDefenseStats.defense_sack_mp];
return cell;
}
(IBAction)displayDefenseStatsButton:(id)sender {
sqlite3_stmt *语句;
if (sqlite3_open([dbPathString UTF8String], &americanfootballDB)==SQLITE_OK) { [arrayOfDefenseStats removeAllObjects];
NSString *querySql = [NSString stringWithFormat:@"SELECT * FROM DEFENSE_TEAM_STATS"]; const char* query_sql = [querySql UTF8String]; if (sqlite3_prepare(americanfootballDB, query_sql, -1, &statement, NULL) == SQLITE_OK) { while (sqlite3_step(statement)==SQLITE_ROW) { NSString *defense_team_name_string = [[NSString alloc]initWithUTF8String:(const char *)sqlite3_column_text(statement, 1)]; NSString *defense_games_string = [[NSString alloc]initWithUTF8String:(const char *)sqlite3_column_text(statement, 2)]; NSString *defense_points_per_game_string = [[NSString alloc]initWithUTF8String:(const char *)sqlite3_column_text(statement, 3)]; NSString *defense_yards_per_game_string = [[NSString alloc]initWithUTF8String:(const char *)sqlite3_column_text(statement, 4)]; NSString *defense_rushing_yards_per_game_string = [[NSString alloc]initWithUTF8String:(const char *)sqlite3_column_text(statement, 5)]; NSString *defense_passing_yards_per_game_string = [[NSString alloc]initWithUTF8String:(const char *)sqlite3_column_text(statement, 6)]; NSString *defense_interception_string = [[NSString alloc]initWithUTF8String:(const char *)sqlite3_column_text(statement, 7)]; NSString *defense_interception_touchdown_string = [[NSString alloc]initWithUTF8String:(const char *)sqlite3_column_text(statement, 8)]; NSString *defense_forced_fumble_string = [[NSString alloc]initWithUTF8String:(const char *)sqlite3_column_text(statement, 9)]; NSString *defense_defensive_touchdown_string = [[NSString alloc]initWithUTF8String:(const char *)sqlite3_column_text(statement, 10)]; NSString *defense_tackle_string = [[NSString alloc]initWithUTF8String:(const char *)sqlite3_column_text(statement, 11)]; NSString *defense_pass_deflection_string = [[NSString alloc]initWithUTF8String:(const char *)sqlite3_column_text(statement, 12)]; NSString *defense_sack_string = [[NSString alloc]initWithUTF8String:(const char *)sqlite3_column_text(statement, 13)]; DefenseStats *defensestats =[[DefenseStats alloc]init]; [defensestats setDefense_team_name_mp:defense_team_name_string]; [defensestats setDefense_games_mp:[defense_games_string intValue]]; [defensestats setDefense_points_per_game_mp:[defense_points_per_game_string floatValue]]; [defensestats setDefense_yards_per_game_mp:[defense_yards_per_game_string floatValue]]; [defensestats setDefense_rushing_yards_per_game_mp:[defense_rushing_yards_per_game_string floatValue]]; [defensestats setDefense_passing_yards_per_game_mp:[defense_passing_yards_per_game_string floatValue]]; [defensestats setDefense_interception_mp:[defense_interception_string intValue]]; [defensestats setDefense_interception_touchdown_mp:[defense_interception_touchdown_string intValue]]; [defensestats setDefense_forced_fumble_mp:[defense_forced_fumble_string intValue]]; [defensestats setDefense_defensive_touchdown_mp:[defense_defensive_touchdown_string intValue]]; [defensestats setDefense_tackle_mp:[defense_tackle_string intValue]]; [defensestats setDefense_pass_deflection_mp:[defense_pass_deflection_string intValue]]; [defensestats setDefense_sack_mp:[defense_sack_string intValue]]; [arrayOfDefenseStats addObject:defensestats]; } }
} [[self myTableView]reloadData]; } */