这是对此处提供的示例的补充,该示例展示了如何绘制多个连续的圆圈并演示了如何将文本呈现给它们......
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.FontMetrics;
import java.awt.Graphics;
import java.awt.Graphics2D;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class Circles {
public static void main(String[] args) {
new Circles();
}
public Circles() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
public TestPane() {
}
@Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
FontMetrics fm = g2d.getFontMetrics();
int padding = fm.getHeight() + 4;
int width = getWidth() - 1 - padding;
int height = getHeight() - 1 - padding;
int radius = Math.min(width, height);
int x = (padding + (width - radius)) / 2;
int y = (padding + (height - radius)) / 2;
g2d.drawOval(x, y, radius, radius);
String text = "This is a test";
int centerX = (padding + radius) / 2;
int centerY = (padding + radius) / 2;
x = (centerX - (fm.stringWidth(text)) / 2);
y = centerY - (radius / 2);
g2d.drawString(text, x, y);
x = centerX - (radius / 2);
g2d.drawString(text, x, centerY);
x = (centerX - (fm.stringWidth(text)) / 2);
y = centerY + (radius / 2);
g2d.drawString(text, x, y);
x = (centerX - (fm.stringWidth(text)) / 2);
y = centerY - (radius / 2);
g2d.rotate(Math.toRadians(90), getWidth() / 2, getHeight() / 2);
g2d.drawString(text, x, y);
g2d.dispose();
}
}
}
我还建议您使用2D Graphics进行农场化