1

我正在创建一个简单的游戏,我目前被困在我有一个名为“box”的 div 和一个名为“Parachute”的图像上,当游戏开始时,降落伞应该在 div 的边界内随机移动

我的代码:

 <div id="box">


    </div>

 <script type="text/javascript">
 var ToAppend = "<img src='Parachute.gif' width='25px' height='25px' class='Parachute' />  ";
        setInterval(function () {
            for (var i = 1; i <= 2; i++) {
                $("#box").append(ToAppend);
                MoveParticles();
            }
        }, 3000);

        function MoveParticles() {
               $(".Parachute").each(function () {
                var x = Math.floor(Math.random() * 400);
                var y = Math.floor(Math.random() * 400);

                $(this).animate({ "left": x + "px" }, "slow");
                $(this).animate({ "top": y + "px" }, "slow");
            });
        }
       <script>
4

1 回答 1

4

你好像在做动画#box,不是.Parachute

这是一个让您走上正轨的演示

//let's build the chutes
for (var i = 0; i < 50; ++i) {
    $('<div/>', {
        class: 'chute'
    }).appendTo('#box');
}

//cache a few static values
var box = $('#box');
var width = box.width();
var height = box.height();
var chute = $('.chute');

//our main animation "loop"

chute.each(function foo() {

    //generate random values
    var top = (Math.random() * height) | 0;
    var left = (Math.random() * width) | 0;
    var time = Math.random() * (800 - 400) + 400 | 0;

    //animate
    //we introduce a random value so that they aren't moving together
    //after the animation, we call foo for the current element
    //to animate the current element again
    $(this).animate({
        left: left,
        top: top
    }, time, foo);
});
于 2013-06-04T09:14:41.820 回答