这就是你的做法。在您的 v1AppDelegate.h 文件中添加
#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
#import <AudioToolbox/AudioToolbox.h>
@interface v1AppDelegate : UIResponder <UIApplicationDelegate>
{
AVAudioPlayer *myAudioPlayer;
}
@property (nonatomic, retain) AVAudioPlayer *myAudioPlayer;
@property (strong, nonatomic) UIWindow *window;
@end
现在在你的 v1AppDelegate.m 文件中添加这个
#import "v1AppDelegate.h"
#import <AVFoundation/AVFoundation.h>
#import <AudioToolbox/AudioToolbox.h>
@implementation v1AppDelegate
@synthesize window = _window;
@synthesize myAudioPlayer;
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
//start a background sound
NSString *soundFilePath = [[NSBundle mainBundle] pathForResource:@"Soothing_Music2_Long" ofType: @"mp3"];
NSURL *fileURL = [[NSURL alloc] initFileURLWithPath:soundFilePath ];
myAudioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:fileURL error:nil];
myAudioPlayer.numberOfLoops = -1; //infinite loop
[myAudioPlayer play];
// Override point for customization after application launch.
return YES;
}
如果您希望在代码中的任何其他位置停止或开始播放此音乐,只需添加此
#import "v1AppDelegate.h"
- (IBAction)stopMusic
{
v1AppDelegate *appDelegate = [[UIApplication sharedApplication] delegate];
[appDelegate.myAudioPlayer stop];
}
- (IBAction)startMusic
{
v1AppDelegate *appDelegate = [[UIApplication sharedApplication] delegate];
[appDelegate.myAudioPlayer play];
}