对于 Windows Phone 应用程序,当我通过滑块调整亮度时,将其向右移动时效果很好。但是当我回到之前的位置时,图像并没有变暗,而是变得越来越亮。这是我基于像素操作的代码。
private void slider1_ValueChanged(object sender, RoutedPropertyChangedEventArgs<double> e)
{
wrBmp = new WriteableBitmap(Image1, null);
for (int i = 0; i < wrBmp.Pixels.Count(); i++)
{
int pixel = wrBmp.Pixels[i];
int B = (int)(pixel & 0xFF); pixel >>= 8;
int G = (int)(pixel & 0xFF); pixel >>= 8;
int R = (int)(pixel & 0xFF); pixel >>= 8;
int A = (int)(pixel);
B += (int)slider1.Value; R += (int)slider1.Value; G += (int)slider1.Value;
if (R > 255) R = 255; if (G > 255) G = 255; if (B > 255) B = 255;
if (R < 0) R = 0; if (G < 0) G = 0; if (B < 0) B = 0;
wrBmp.Pixels[i] = B | (G << 8) | (R << 16) | (A << 24);
}
wrBmp.Invalidate();
Image1.Source = wrBmp;
}
我错过了什么,滑块值有什么问题。我像往常一样在手机中处理小图像。我已经尝试复制原始图像来复制一个。我认为代码是完美的,经过大量研究我发现问题是由于滑块值造成的。可能的解决方案是为滑块分配初始值。我需要一些代码帮助。
私人双lastSlider3Vlaue;私人无效滑块3_ValueChanged(对象发送者,`RoutedPropertyChangedEventArgs e){
if (slider3 == null) return;
double[] contrastArray = { 1, 1.2, 1.3, 1.6, 1.7, 1.9, 2.1, 2.4, 2.6, 2.9 };
double CFactor = 0;
int nIndex = 0;
nIndex = (int)slider3.Value - (int)lastSlider3Vlaue;
if (nIndex < 0)
{
nIndex = (int)lastSlider3Vlaue - (int)slider3.Value;
this.lastSlider3Vlaue = slider3.Value;
CFactor = contrastArray[nIndex];
}
else
{
nIndex = (int)slider3.Value - (int)lastSlider3Vlaue;
this.lastSlider3Vlaue = slider3.Value;
CFactor = contrastArray[nIndex];
}
WriteableBitmap wbOriginal;
wbOriginal = new WriteableBitmap(Image1, null);
wrBmp = new WriteableBitmap(wbOriginal.PixelWidth, wbOriginal.PixelHeight);
wbOriginal.Pixels.CopyTo(wrBmp.Pixels, 0);
int h = wrBmp.PixelHeight;
int w = wrBmp.PixelWidth;
for (int i = 0; i < wrBmp.Pixels.Count(); i++)
{
int pixel = wrBmp.Pixels[i];
int B = (int)(pixel & 0xFF); pixel >>= 8;
int G = (int)(pixel & 0xFF); pixel >>= 8;
int R = (int)(pixel & 0xFF); pixel >>= 8;
int A = (int)(pixel);
R = (int)(((R - 128) * CFactor) + 128);
G = (int)(((G - 128) * CFactor) + 128);
B = (int)(((B - 128) * CFactor) + 128);
if (R > 255) R = 255; if (G > 255) G = 255; if (B > 255) B = 255;
if (R < 0) R = 0; if (G < 0) G = 0; if (B < 0) B = 0;
wrBmp.Pixels[i] = B | (G << 8) | (R << 16) | (A << 24);
}
wrBmp.Invalidate();
Image1.Source = wrBmp;
}
经过调试,我发现rgb值在向前滑动时不断减少,但当向后滑动时,它也在减少,因为它应该增加。请帮助我自过去三个月以来一直在做这件事。除此之外,你还给我一些关于如何完成整个图像处理的建议