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I am trying to rotate cube which is placed far away from origin(0,0), like i set model view projection using glOrtho( 80, 81, 25, 26, -100, 100); When i rotate object it will look like stretched its not seem properly, i also tried the method translation , rotation and again translate back to original position but its not work its just displaced the object.

Check in figure A. before rotating and after roatating it will be stretched like figure B. Any body faced this type of problem

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