17

我有一个简单的项目,它只显示带有 org.opencv.android.JavaCameraView 的相机。

我的问题是,默认情况下相机处于横向模式,我无法更改这一点,因为我需要定义 CameraBridgeViewBase 而不是常规的相机意图。

这是我的代码的一部分:

XML 代码:

        <LinearLayout
            android:layout_width="match_parent"
            android:layout_height="match_parent" >

            <org.opencv.android.JavaCameraView
                android:layout_width="fill_parent"
                android:layout_height="300dp"
                android:visibility="gone"
                android:id="@+id/HelloOpenCvView"
                opencv:show_fps="true"
                opencv:camera_id="1" />


        </LinearLayout>  

        <LinearLayout
            android:layout_width="match_parent"
            android:layout_height="wrap_content" >


            <Button
                android:id="@+id/BtnVideo"
                android:layout_marginLeft="2dp"
                android:layout_marginRight="2dp"                    
                android:layout_width="0dp"
                style="@style/button"
                android:layout_height="wrap_content"
                android:layout_weight="1.00"
                android:text="@string/videoBtn"
                android:textSize="18dip" />


        </LinearLayout>   

Java 代码:

 CameraBridgeViewBase mOpenCvCameraView;
    Button VideoButton;
 protected void onCreate(Bundle savedInstanceState) {

        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        overridePendingTransition(0, 0);

        VideoButton = (Button) this.findViewById(R.id.BtnVideo);

        VideoButton.setOnClickListener(onClickListener);

        mOpenCvCameraView= (CameraBridgeViewBase) findViewById(R.id.HelloOpenCvView);
        mOpenCvCameraView.setVisibility(SurfaceView.INVISIBLE);

    } 

        private OnClickListener onClickListener = new OnClickListener() {

            @Override
            public void onClick(View v) {
                    switch (v.getId()){

                        case R.id.BtnVideo:
                            if(mOpenCvCameraView.getVisibility() == SurfaceView.VISIBLE)
                            {
                                mOpenCvCameraView.setVisibility(SurfaceView.INVISIBLE);
                            }
                            else
                            {
                                mOpenCvCameraView.setVisibility(SurfaceView.VISIBLE);
                            }

                            break;
                        default :
                            break;
                    }

            }
        };


        public void onResume() {
            super.onResume();
            overridePendingTransition(0, 0);
            OpenCVLoader.initAsync(OpenCVLoader.OPENCV_VERSION_2_4_3, this, mLoaderCallback);
        }
         public void onPause()
         {
             super.onPause();
             if (mOpenCvCameraView != null)
                 mOpenCvCameraView.disableView();
         }
         public void onDestroy() {
             super.onDestroy();
             if (mOpenCvCameraView != null)
                 mOpenCvCameraView.disableView();
         }
         public void onCameraViewStarted(int width, int height) {
         }

         public void onCameraViewStopped() {
         }
         public Mat onCameraFrame(CvCameraViewFrame inputFrame) {
             return inputFrame.rgba();
         }

        private BaseLoaderCallback mLoaderCallback = new BaseLoaderCallback(this) {
            @Override
            public void onManagerConnected(int status) {
                switch (status) {
                    case LoaderCallbackInterface.SUCCESS:
                    {
                        //Log.i(TAG, "OpenCV loaded successfully");
                        mOpenCvCameraView.enableView();
                    } break;
                    default:
                    {
                        super.onManagerConnected(status);
                    } break;
                }
            }
        };

那么如何更改默认方向?

谢谢!

4

7 回答 7

41

好的,我发现这是一个解决方案:

首先我在OpenCV 库JavaCameraView.java中上课- 2.4.5

然后在我添加这两个函数initializeCamera()之前的函数中:mCamera.startPreview();

            setDisplayOrientation(mCamera, 90);
            mCamera.setPreviewDisplay(getHolder());

第一个函数是这样实现的:

protected void setDisplayOrientation(Camera camera, int angle){
    Method downPolymorphic;
    try
    {
        downPolymorphic = camera.getClass().getMethod("setDisplayOrientation", new Class[] { int.class });
        if (downPolymorphic != null)
            downPolymorphic.invoke(camera, new Object[] { angle });
    }
    catch (Exception e1)
    {
        e1.printStackTrace();
    }
}

我只是提醒我使用 OpenCV。

希望这对某人有所帮助。

于 2013-05-22T06:00:54.463 回答
11

我使用的是OpenCV 3.1,我通过在CameraBridgeViewBase类的deliverAndDrawFrame方法上绘制位图时应用变换来修复它,希望它有帮助:

在 CameraBridgeViewBase.java 上:

//I added new field
private final Matrix mMatrix = new Matrix();

//added updateMatrix method 
private void updateMatrix() {
    float hw = this.getWidth() / 2.0f;
    float hh = this.getHeight() / 2.0f;
    boolean isFrontCamera = Camera.CameraInfo.CAMERA_FACING_FRONT == mCameraIndex;
    mMatrix.reset();
    if (isFrontCamera) {
        mMatrix.preScale(-1, 1, hw, hh);
    }
    mMatrix.preTranslate(hw, hh);
    if (isFrontCamera)
        mMatrix.preRotate(270);
    else
        mMatrix.preRotate(90);
    mMatrix.preTranslate(-hw, -hh);
}

//then We need call updateMatrix on layout
@Override
public void layout(int l, int t, int r, int b) {
    super.layout(l, t, r, b);
    updateMatrix();
}

//I think we should also call updateMatrix on measure
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    updateMatrix();
}


//then We need update deliverAndDrawFrame
protected void deliverAndDrawFrame(CvCameraViewFrame frame) {
    //....Origin Code...

    //Set matrix before OpenCV draw bitmap
    int saveCount = canvas.save();
    canvas.setMatrix(mMatrix);

    //Begin OpenCv origin source
    if (mScale != 0) {
        canvas.drawBitmap(mCacheBitmap, new Rect(0,0,mCacheBitmap.getWidth(), mCacheBitmap.getHeight()),
             new Rect((int)((canvas.getWidth() - mScale*mCacheBitmap.getWidth()) / 2),
             (int)((canvas.getHeight() - mScale*mCacheBitmap.getHeight()) / 2),
             (int)((canvas.getWidth() - mScale*mCacheBitmap.getWidth()) / 2 + mScale*mCacheBitmap.getWidth()),
             (int)((canvas.getHeight() - mScale*mCacheBitmap.getHeight()) / 2 + mScale*mCacheBitmap.getHeight())), null);
    } else {
         canvas.drawBitmap(mCacheBitmap, new Rect(0,0,mCacheBitmap.getWidth(), mCacheBitmap.getHeight()),
             new Rect((canvas.getWidth() - mCacheBitmap.getWidth()) / 2,
             (canvas.getHeight() - mCacheBitmap.getHeight()) / 2,
             (canvas.getWidth() - mCacheBitmap.getWidth()) / 2 + mCacheBitmap.getWidth(),
             (canvas.getHeight() - mCacheBitmap.getHeight()) / 2 + mCacheBitmap.getHeight()), null);
    }
    //End OpenCv origin source

    //Restore canvas after draw bitmap
    canvas.restoreToCount(saveCount);

    //....Origin code...
}



//After that We can see that the camera preview is so small, the easiest way is change mScale Value (should we change mScale to "private" instead "protected" ?)
protected void deliverAndDrawFrame(CvCameraViewFrame frame) {
    //....Origin Code...

    //Set matrix before OpenCV draw bitmap to screen
    int saveCount = canvas.save();
    canvas.setMatrix(mMatrix);


    //Change mScale to "Aspect to fill"
    mScale = Math.max((float) canvas.getHeight() / mCacheBitmap.getWidth(), (float) canvas.getWidth() / mCacheBitmap.getHeight());

    //Begin OpenCv origin source
    if (mScale != 0) {
        canvas.drawBitmap(mCacheBitmap, new Rect(0,0,mCacheBitmap.getWidth(), mCacheBitmap.getHeight()),
             new Rect((int)((canvas.getWidth() - mScale*mCacheBitmap.getWidth()) / 2),
             (int)((canvas.getHeight() - mScale*mCacheBitmap.getHeight()) / 2),
             (int)((canvas.getWidth() - mScale*mCacheBitmap.getWidth()) / 2 + mScale*mCacheBitmap.getWidth()),
             (int)((canvas.getHeight() - mScale*mCacheBitmap.getHeight()) / 2 + mScale*mCacheBitmap.getHeight())), null);
    } else {
         canvas.drawBitmap(mCacheBitmap, new Rect(0,0,mCacheBitmap.getWidth(), mCacheBitmap.getHeight()),
             new Rect((canvas.getWidth() - mCacheBitmap.getWidth()) / 2,
             (canvas.getHeight() - mCacheBitmap.getHeight()) / 2,
             (canvas.getWidth() - mCacheBitmap.getWidth()) / 2 + mCacheBitmap.getWidth(),
             (canvas.getHeight() - mCacheBitmap.getHeight()) / 2 + mCacheBitmap.getHeight()), null);
    }
    //End OpenCv origin source

    //Restore canvas after draw bitmap
    canvas.restoreToCount(saveCount);

    //....Origin Code...
}

你可以在这里获得完整的源代码: https ://gist.github.com/thongdoan/d73267eb58863f70c77d1288fe5cd3a4

于 2015-12-31T05:30:27.747 回答
10

问题是绘制的代码没有检查相机参数。Mat 在“CameraBridgeViewBase”类的函数“deliverAndDrawFrame”中绘制在 Surface 视图上。

通过在 CameraBridgeViewBase 类中进行非常简单的修改,我们可以创建一个旋转位图绘制方式的函数。

int userRotation= 0;

public void setUserRotation(int userRotation) {
    this.userRotation = userRotation;
}

/**
 * This method shall be called by the subclasses when they have valid
 * object and want it to be delivered to external client (via callback) and
 * then displayed on the screen.
 * @param frame - the current frame to be delivered
 */
protected void deliverAndDrawFrame(CvCameraViewFrame frame) {
    Mat modified;

    if (mListener != null) {
        modified = mListener.onCameraFrame(frame);
    } else {
        modified = frame.rgba();
    }

    boolean bmpValid = true;
    if (modified != null) {
        try {
            Utils.matToBitmap(modified, mCacheBitmap);
        } catch(Exception e) {
            Log.e(TAG, "Mat type: " + modified);
            Log.e(TAG, "Bitmap type: " + mCacheBitmap.getWidth() + "*" + mCacheBitmap.getHeight());
            Log.e(TAG, "Utils.matToBitmap() throws an exception: " + e.getMessage());
            bmpValid = false;
        }
    }

    if (bmpValid && mCacheBitmap != null) {
        Canvas canvas = getHolder().lockCanvas();
        if (canvas != null) {
            canvas.drawColor(Color.parseColor("#8BC34A"), PorterDuff.Mode.SRC_IN);
 //this is the rotation part
            canvas.save();
            canvas.rotate(userRotation,  (canvas.getWidth()/ 2),(canvas.getHeight()/ 2));

            if (mScale != 0) {
                canvas.drawBitmap(mCacheBitmap, new Rect(0,0,mCacheBitmap.getWidth(), mCacheBitmap.getHeight()),
                     new Rect((int)((canvas.getWidth() - mScale*mCacheBitmap.getWidth()) / 2),
                     (int)((canvas.getHeight() - mScale*mCacheBitmap.getHeight()) / 2),
                     (int)((canvas.getWidth() - mScale*mCacheBitmap.getWidth()) / 2 + mScale*mCacheBitmap.getWidth()),
                     (int)((canvas.getHeight() - mScale*mCacheBitmap.getHeight()) / 2 + mScale*mCacheBitmap.getHeight())), null);
            } else {
                 canvas.drawBitmap(mCacheBitmap, new Rect(0,0,mCacheBitmap.getWidth(), mCacheBitmap.getHeight()),
                     new Rect((canvas.getWidth() - mCacheBitmap.getWidth()) / 2,
                     (canvas.getHeight() - mCacheBitmap.getHeight()) / 2,
                     (canvas.getWidth() - mCacheBitmap.getWidth()) / 2 + mCacheBitmap.getWidth(),
                     (canvas.getHeight() - mCacheBitmap.getHeight()) / 2 + mCacheBitmap.getHeight()), null);
            }

            if (mFpsMeter != null) {
                mFpsMeter.measure();
                mFpsMeter.draw(canvas, 20, 30);
            }
//remember to restore the canvas 
            canvas.restore();
            getHolder().unlockCanvasAndPost(canvas);
        }
    }
}

我尝试了最常见的解决方案,使用 Core.flip 函数旋转 Mat 但消耗大量资源,该解决方案不影响检测也不影响性能,只会改变图像的绘制方式在画布上。

希望这有帮助。

于 2016-09-20T17:10:50.477 回答
8

在你的 onCameraFrame 上试试这个

 mRgba = inputFrame.rgba();
 Mat mRgbaT = mRgba.t();
 Core.flip(mRgba.t(), mRgbaT, 1);
 Imgproc.resize(mRgbaT, mRgbaT, mRgba.size());
 return mRgbaT;
于 2016-12-01T04:04:37.787 回答
1

首先,不要从基类创建实例,而是从扩展类中获取实例

//CameraBridgeViewBase mOpenCvCameraView;
JavaCameraView mOpenCvCameraView;

值得一提的是,CameraBridgeViewBase.java 已经有一个表面保持器,所以让我们使用它来代替创建表面纹理。

因此,其次,编辑函数 initializeCamera() 中的 JavaCameraView.java,方法是用表面保持器替换表面纹理

if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {

    //mSurfaceTexture = new SurfaceTexture(MAGIC_TEXTURE_ID);
    //mCamera.setPreviewTexture(mSurfaceTexture);

    mCamera.setPreviewDisplay(getHolder());

} else
    mCamera.setPreviewDisplay(null);

最后一步是在不添加任何特殊功能的情况下设置方向。在 startPreview() 调用 setDisplayOrientation(degrees) 之前的同一函数 initializeCamera()

/* Finally we are ready to start the preview */
Log.d(TAG, "startPreview");
mCamera.setDisplayOrientation(90);
mCamera.startPreview();
于 2019-01-19T22:42:58.210 回答
0

在 OpenCV 版本 3.4.3

我通过对 JavaCameraView.java 类中的 initializeCamera() 方法进行以下更改来修复它。

setDisplayOrientation(mCamera, 0);

要遵循的步骤:

  1. 转到 JavaCameraView.java 文件。
  2. 搜索“setDisplayOrientation”
  3. 将方向角度设置为 0(默认为 90)。
于 2020-11-09T12:16:06.990 回答
-9

AndroidManifest.xml 中的 android:screenOrientation 值应该会有所帮助。

安卓:screenOrientation="人像"

于 2014-12-02T12:19:59.200 回答