//长话短说,试图做一个媒体库,但我对为什么我无法让这些数据正常工作感到 100% 完全不知所措。这是我的 Main.cpp
#include "CDclass.h"
bool fills = true;//Public Switch to turn on/off autofill of "Data" classes.
bool runner = true;//Public switch that helps with the program functionality(DO NOT EDIT)
void main()
{
int decision;
unsigned int total = 5;
vector<string> titles;
vector<double> time;
string artist;
string name;
titles.resize(total);
time.resize(total);
vector<cdStorage> Data;//A vector of classes
cdStorage newCD;
Data.push_back(newCD);
Data.push_back(newCD);
Data.push_back(newCD);//This was used as a sizing test and it works.
cdStorage::cdStorage(total);
//I used this to loop without restarting main.
while(runner == true)
{
if(fills == true)//Autofill to get the program running
{
artist = "Bunny";
name = "Bread";
for(unsigned int x = 0; x < Data.size(); x++)
{
cdStorage::cdStorage(total);
Data[x].setNewArtist(artist);
Data[x].setNewName(name);
for(unsigned int y = 0; y < total; y++)
{
titles[y] = "TestfieldBanana!";
time[y] = 12.13;
Data[x].setNewTitles(y, titles[y]);
Data[x].setNewTime(y, time[y]);
}
}
fills = false;
}
cout << Data[0].getNewArtist() << endl;
cout << "*******************" << endl <<
"*Media Awesomsauce*" << endl <<
"*******************" << "\n\n" <<
"********************" << endl <<
"* 1: Check Library *" << endl <<
"* 2: Add CD *" << endl <<
"* 3: Delete CD *" << endl <<
"* 4: Exit Program *" << endl <<
"********************" << "\n\n" <<
"Decision:_";
cin >> decision;
//The majority of all of this is very self explanatory.
if(decision == 1)
{
for(unsigned int x = 0; x < Data.size(); x++)
{
cdStorage::cdStorage(total);
cout << Data[x].getNewName() << "\t";
cout << Data[x].getNewArtist() << "\t";
for(unsigned int y = 0; y < total; y++)
{
//int length = Data[x].getNewName().length();
cout << "\t\t\t" << Data[x].getNewTitles(y);
cout << "\t" << Data[x].getNewTime(y) << endl;
}
}
}else if(decision == 2)
{
Data.push_back(newCD);
system("CLS");
cout << "What is the name of the CD: ";
cin >> name;
cout << "\nWhat is the name of the Artist: ";
cin >> artist;
cout << "\nHow many songs are there: ";
cin >> total;
cdStorage::cdStorage(total);
titles.resize(total);
time.resize(total);
Data[Data.size()].setNewName(name);
Data[Data.size()].setNewArtist(artist);
cout << "What are the song titles and lengths:\n";
for(unsigned int x = 0; x < total; x++)
{
cout << "Title " << x+1 << ": ";
getline (cin, titles[x]);
cout << "Length(Example: 3.36 for 3 mins and 36 seconds): ";
cin >> time[x];
cout << endl;
Data[Data.size()].setNewTitles(x, titles[x]);
Data[Data.size()].setNewTime(x, time[x]);
}
}else if(decision == 3)
{
}else if(decision == 4)
{
runner = false;
}else
{
system("CLS");
cout << "Error: You must choose a number between 1-5...\n\n";
system("pause");
system("CLS");
}
}
}
//这是我的 CDWorks.cpp
#include "CDclass.h"
//Constructor
cdStorage::cdStorage(){};
//Overloaded Constructor
cdStorage::cdStorage(unsigned int theTotal)
{
newTotal = theTotal;
newTitles.resize(newTotal);
newTime.resize(newTotal);
}
//Accessors
unsigned int cdStorage::getNewTotal() const
{
return newTotal;
}
string cdStorage::getNewTitles(unsigned int x) const
{
return newTitles[x];
}
double cdStorage::getNewTime(unsigned int x) const
{
return newTime[x];
}
string cdStorage::getNewArtist() const
{
return newArtist;
}
string cdStorage::getNewName() const
{
return newName;
}
//Mutators
void cdStorage::setNewTotal(unsigned int theTotal)
{
newTotal = theTotal;
}
void cdStorage::setNewTitles(unsigned int x, string theTitle)
{
newTitles[x] = theTitle;
}
void cdStorage::setNewTime(unsigned int x, double theTime)
{
newTime[x] = theTime;
}
void cdStorage::setNewArtist(string theArtist)
{
newArtist = theArtist;
}
void cdStorage::setNewName(string theName)
{
newName = theName;
}
//Destructor
cdStorage::~cdStorage(){}
//这是我的 CDClass.h
#include <iostream>
#include <string>
#include <vector>
using namespace std;
#ifndef CDCLASS_H
#define CDCLASS_H
class cdStorage
{
private:
unsigned int newTotal;
vector<string> newTitles;
vector<double> newTime;
string newArtist;
string newName;
public:
//Constructor
cdStorage();
//Overloaded Constructor
cdStorage(unsigned int);
//Destructor
~cdStorage();
//Accessors
unsigned int getNewTotal() const;
string getNewTitles(unsigned int) const;//The integer is to track which element needs returned.
double getNewTime(unsigned int) const;
string getNewArtist() const;
string getNewName() const;
//Mutators
void setNewTotal(unsigned int);
void setNewTitles(unsigned int, string);
void setNewTime(unsigned int, double);
void setNewArtist(string);
void setNewName(string);
};
#endif