问题:
我正在设计一个小型 Android 应用程序,当您按下看起来像特定乐器的图像按钮时播放声音(音符),并且您可以在 6 个图像按钮上播放多达 10 个音符。它将音符编号存储在数组中,并将元素设置为特定编号。 这部分似乎工作正常
该应用程序具有一项功能,可让您播放最近播放的内容。出于某种原因,这只会播放第一个音符 10 次 - 它似乎不理解新的数组值,所以它总是挂在 for 循环中的第一个 if 语句上。我需要它来读取新的数组值,以便它可以播放用户在给定乐器上演奏的内容。
代码:
public void drum1button(View view) { //This code snippet works as expected
if (studio.drumCount < 10){
new Thread(drum.drum1).start();
drum.drums[studio.drumCount] = 0;
Toast.makeText(getApplicationContext(),studio.drumCount + " drum.drums[studio.drumCount] = " + drum.drums[studio.drumCount],2).show();
studio.drumCount++;
}
else {
Toast.makeText(getApplicationContext(),"Record limit reached. Head to the studio!",5).show();
}
}
public void drum2button(View view) {
if (studio.drumCount < 10){
new Thread(drum.drum2).start();
drum.drums[studio.drumCount] = 1;
Toast.makeText(getApplicationContext(),studio.drumCount + " drum.drums[studio.drumCount] = " + drum.drums[studio.drumCount],2).show();
studio.drumCount++;
}
else {
Toast.makeText(getApplicationContext(),"Record limit reached. Head to the studio!",5).show();
}
}
public void drum3button(View view) {
if (studio.drumCount <10 ) {
new Thread(drum.drum3).start();
drum.drums[studio.drumCount] = 2;
Toast.makeText(getApplicationContext(),studio.drumCount + " drum.drums[studio.drumCount] = " + drum.drums[studio.drumCount],2).show();
studio.drumCount++;
}
else {
Toast.makeText(getApplicationContext(),"Record limit reached. Head to the studio!",5).show();
}
}
public void drum4button(View view) {
if (studio.drumCount < 10) {
new Thread(drum.drum4).start();
drum.drums[studio.drumCount] = 3;
Toast.makeText(getApplicationContext(),studio.drumCount + " drum.drums[studio.drumCount] = " + drum.drums[studio.drumCount],2).show();
studio.drumCount++;
}
else {
Toast.makeText(getApplicationContext(),"Record limit reached. Head to the studio!",5).show();
}
}
public void drum5button(View view) {
if (studio.drumCount < 10) {
new Thread(drum.drum5).start();
drum.drums[studio.drumCount] = 4;
Toast.makeText(getApplicationContext(),studio.drumCount + " drum.drums[studio.drumCount] = " + drum.drums[studio.drumCount],2).show();
studio.drumCount++;
}
else {
Toast.makeText(getApplicationContext(),"Record limit reached. Head to the studio!",5).show();
}
}
public void drum6button(View view) {
if (studio.drumCount < 10){
new Thread(drum.drum6).start();
drum.drums[studio.drumCount] = 5;
Toast.makeText(getApplicationContext(),studio.drumCount + " drum.drums[studio.drumCount] = " + drum.drums[studio.drumCount],2).show();
studio.drumCount++;
}
else {
Toast.makeText(getApplicationContext(),"Record limit reached. Head to the studio!",5).show();
}
}
Runnable drumPlayback = new Runnable() {
public void run() {
for (int i = 0; i < 10; i++) { //(was i = 10, typo in formatting when //pasting. Still does not work with i = 0
//handler.postDelayed(drumPlayback, 5000);
try {Thread.sleep(1000);} catch(Exception e) {}
if (drum.drums[i] == 0) {
new Thread(drum.drum1).start(); //this is the only one that plays
}
if (drum.drums[i] == 1) {
new Thread(drum.drum2).start();
}
if (drum.drums[i] == 2) {
new Thread(drum.drum3).start();
}
if (drum.drums[i] == 3) {
new Thread(drum.drum4).start();
}
if (drum.drums[i] == 4) {
new Thread(drum.drum5).start();
}
if (drum.drums[i] == 5) {
new Thread(drum.drum6).start();
}
}
}
};