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我真的不明白这里出了什么问题,所以我希望有人能发现我错过的东西。

我正在编写一个用户守护进程,它接受我用 java 开发的客户端。现在这个客户端只连接和发送用户名密码。我在 cygwin 下开发了代码,它在那里工作。守护程序发送它的介绍,然后客户端发送用户名和密码,守护程序以断开客户端或发送 OK(尚未完成)作为响应。

当我使用 cygwin 测试它时,它可以在 localhost 上运行。我将代码移植到HPUX,客户端可以连接,也可以接收来自守护进程的介绍。现在,当客户端发送它的用户名和密码时,它不再起作用了。守护进程只接收一个字节,当它再次尝试读取时,我得到 -1 作为 EAGAIN 的结果,没有别的。客户端没有显示任何错误,在守护进程端也没有。当我使用 gdb 单步执行代码时,消息被完全接收。:(

我使用的代码是这样的,如果需要更多信息,我可以添加它:

int TCPSocket::receive(SocketMessage &oMessage, int nBytes)
{
    int max = getSendBufferSize();

    if(nBytes != -1 && nBytes < max)
        max = nBytes;

    SocketMessage sb(max);
    int rcv_bytes = 0;
    int total = 0;
    int error = 0;

    while(1)
    {
        rcv_bytes = ::recv(getSocketId(), &sb[0], sb.size(), 0);
        error = errno;
        FILE_LOG(logDEBUG4) << "Received on socket: " << mSocketId << " bytes: " << rcv_bytes << "  expected:" << sb.size() << " total: " << total << " errno: " << error;

        if(rcv_bytes == -1)
        {
            if(error == EAGAIN || error == EWOULDBLOCK)
                return total;

            throw SocketException(this, SocketException::RECEIVE, error, "Socket", "Client connection error!", __FILE__, __LINE__);
        }

        //if(rcv_bytes == 0)
        //  throw SocketException(this, SocketException::RECEIVE, error, "Socket", "Client connection has been closed!");

        total += rcv_bytes;
        oMessage.insert(oMessage.end(), sb.begin(), sb.begin()+rcv_bytes);
    }

    return total;
}

日志的输出是这样的:

16:16:04.391 DEBUG4: Received on socket: 4 bytes: 1  expected:32768 total: 0 errno: 2
16:16:04.391 DEBUG4: Received on socket: 4 bytes: -1  expected:32768 total: 1 errno: 11

那么剩下的 30 个字节在哪里,为什么没有返回呢?

更新

这只是实际接收数据的代码部分。套接字类本身只处理没有任何协议的原始套接字。该协议在一个单独的类中实现。这个接收函数应该抓取网络上可用的尽可能多的字节并将其放入缓冲区(SocketMessage)中。字节数是多条消息还是仅是单个消息的一部分都没有关系,因为控制类将从(可能)部分消息流中构造实际的消息块。所以第一次调用只接收一个字节不是问题,因为如果消息不完整,调用者会在循环中等待,直到更多数据到达并且消息完成。因为可能有多个客户端,所以我使用的是非阻塞套接字。我不想处理单独的线程,所以我的服务器正在复用连接。这里的问题是接收只接收一个字节,而我知道应该有更多。错误代码 EAGAIN 被处理,当接下来输入接收时,它应该获得更多字节。即使网络只传输了一个字节,消息的其余部分仍应在下一个到达,但事实并非如此。select 在套接字上等待接收数据块,就好像那里什么都没有一样。当我在 dbg 中运行相同的代码并逐步执行它时。当我再次与同一个客户端连接时,突然收到更多字节。当我使用 localhost 使用与 cygwin 相同的代码时,它工作正常。错误代码 EAGAIN 被处理,当接下来输入接收时,它应该获得更多字节。即使网络只传输了一个字节,消息的其余部分仍应在下一个到达,但事实并非如此。select 在套接字上等待接收数据块,就好像那里什么都没有一样。当我在 dbg 中运行相同的代码并逐步执行它时。当我再次与同一个客户端连接时,突然收到更多字节。当我使用 localhost 使用与 cygwin 相同的代码时,它工作正常。错误代码 EAGAIN 被处理,当接下来输入接收时,它应该获得更多字节。即使网络只传输了一个字节,消息的其余部分仍应在下一个到达,但事实并非如此。select 在套接字上等待接收数据块,就好像那里什么都没有一样。当我在 dbg 中运行相同的代码并逐步执行它时。当我再次与同一个客户端连接时,突然收到更多字节。当我使用 localhost 使用与 cygwin 相同的代码时,它工作正常。当我再次与同一个客户端连接时,突然收到更多字节。当我使用 localhost 使用与 cygwin 相同的代码时,它工作正常。当我再次与同一个客户端连接时,突然收到更多字节。当我使用 localhost 使用与 cygwin 相同的代码时,它工作正常。

更新

这是完整的代码。

Main.cpp

    mServerSocket = new TCPSocket(getListeningPort());
    mServerSocket->bindSocket();
    mServerSocket->setSocketBlocking(false);
    mServerSocket->listenToClient(0);

    setupSignals();
    while(isSIGTERM() == false)
    {
        try
        {
            max = prepareListening();

            //memset(&ts, 0, sizeof(struct timespec));
            pret = pselect(max+1, &mReaders, &mWriters, &mExceptions, NULL, &mSignalMask);
            error_code = errno;
            if(pret == 0)
            {
                // Timeout occured, but we are not interested in that for now.
                // Currently this shouldn't happen anyway.
                continue;
            }
            processRequest(pret, error_code);

        }
        catch (SocketException &excp)
        {
            removeClientConnection(findClientConnection(excp.getTCPSocket()));
        }
    } // while sigTERM


BaseSocket.cpp:

#ifdef UNIX

    #include <sys/socket.h>
    #include <sys/types.h>
    #include <sys/ioctl.h>
    #include <unistd.h>
    #include <fcntl.h>
    #include <errno.h>

#endif

#include "support/exceptions/socket_exception.h"
#include "support/logging/simple_log.h"
#include "support/network/base_socket.h"

using namespace std;

BaseSocket::BaseSocket(void)
{
    mSocketId = -1;
    mSendBufferSize = MAX_SEND_LEN;
}

BaseSocket::BaseSocket(int pNumber)
{
    mSocketId = -1;
    mPortNumber = pNumber;
    mBlocking = 1;
    mSendBufferSize = MAX_SEND_LEN;

    try
    {
        if ((mSocketId = ::socket(AF_INET, SOCK_STREAM, 0)) == -1)
        {
#ifdef UNIX
            throw SocketException(this, SocketException::CONSTRUCTOR, errno, "Socket", "unix: error in socket constructor", __FILE__, __LINE__);
#endif
        }
    }
    catch (SocketException& excp)
    {
        excp.response();
    }

    /*
     set the initial address of client that shall be communicated with to
     any address as long as they are using the same port number.
     The clientAddr structure is used in the future for storing the actual
     address of client applications with which communication is going
     to start
     */
    mClientAddr.sin_family = AF_INET;
    mClientAddr.sin_addr.s_addr = htonl(INADDR_ANY);
    mClientAddr.sin_port = htons(mPortNumber);
    updateSendBufferSize(MAX_SEND_LEN);
}

void BaseSocket::updateSendBufferSize(int nNewSize)
{
    mSendBufferSize = getSendBufferSize();
    if(mSendBufferSize > nNewSize)
        mSendBufferSize = nNewSize;
}

BaseSocket::~BaseSocket(void)
{
    close();
}

void BaseSocket::setSocketId(int socketFd)
{
    mSocketId = socketFd;
}

int BaseSocket::getSocketId()
{
    return mSocketId;
}

// returns the port number
int BaseSocket::getPortNumber()
{
    return mPortNumber;
}

void BaseSocket::setDebug(int debugToggle)
{
    try
    {
        if (setsockopt(mSocketId, SOL_SOCKET, SO_DEBUG, (char *) &debugToggle, sizeof(debugToggle)) == -1)
        {
#ifdef UNIX
            throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error set debug", __FILE__, __LINE__);
#endif
        }
    }
    catch (SocketException& excp)
    {
        excp.response();
    }
}

void BaseSocket::setReuseAddr(int reuseToggle)
{
    try
    {
        if (setsockopt(mSocketId, SOL_SOCKET, SO_REUSEADDR, (char *) &reuseToggle,
              sizeof(reuseToggle)) == -1)
        {
#ifdef UNIX
            throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error set reuse address", __FILE__, __LINE__);
#endif
        }
    }
    catch (SocketException& excp)
    {
        excp.response();
    }
}

void BaseSocket::setKeepAlive(int aliveToggle)
{
    try
    {
        if (setsockopt(mSocketId, SOL_SOCKET, SO_KEEPALIVE, (char *) &aliveToggle,
              sizeof(aliveToggle)) == -1)
        {
#ifdef UNIX
            throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error set keep alive", __FILE__, __LINE__);
#endif
        }
    }
    catch (SocketException& excp)
    {
        excp.response();
    }
}

void BaseSocket::setLingerSeconds(int seconds)
{
    struct linger lingerOption;

    if (seconds > 0)
    {
        lingerOption.l_linger = seconds;
        lingerOption.l_onoff = 1;
    }
    else
        lingerOption.l_onoff = 0;

    try
    {
        if (setsockopt(mSocketId, SOL_SOCKET, SO_LINGER, (char *) &lingerOption,
              sizeof(struct linger)) == -1)
        {
#ifdef UNIX
            throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error set linger seconds", __FILE__, __LINE__);
#endif
        }
    }
    catch (SocketException& excp)
    {
        excp.response();
    }
}

void BaseSocket::setLingerOnOff(bool lingerOn)
{
    struct linger lingerOption;

    if (lingerOn)
        lingerOption.l_onoff = 1;
    else
        lingerOption.l_onoff = 0;

    try
    {
        if (setsockopt(mSocketId, SOL_SOCKET, SO_LINGER, (char *) &lingerOption,
              sizeof(struct linger)) == -1)
        {
#ifdef UNIX
            throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error set linger on/off", __FILE__, __LINE__);
#endif
        }
    }
    catch (SocketException& excp)
    {
        excp.response();
    }
}

void BaseSocket::setSendBufferSize(int sendBufSize)
{
    if (setsockopt(mSocketId, SOL_SOCKET, SO_SNDBUF, (char *) &sendBufSize, sizeof(sendBufSize)) == -1)
    {
#ifdef UNIX
        throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error send buffer size", __FILE__, __LINE__);
#endif
    }
    updateSendBufferSize(sendBufSize);
}

void BaseSocket::setReceiveBufferSize(int receiveBufSize)
{
    if (setsockopt(mSocketId, SOL_SOCKET, SO_RCVBUF, (char *) &receiveBufSize, sizeof(receiveBufSize)) == -1)
    {
#ifdef UNIX
        throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error set receive buffer size", __FILE__, __LINE__);
#endif
    }
}

int BaseSocket::isSocketBlocking()
{
    return mBlocking;
}

void BaseSocket::setSocketBlocking(int blockingToggle)
{
    if (blockingToggle)
    {
        if (isSocketBlocking())
            return;
        else
            mBlocking = 1;
    }
    else
    {
        if (!isSocketBlocking())
            return;
        else
            mBlocking = 0;
    }

    try
    {
#ifdef UNIX
        int flags;
        if (-1 == (flags = fcntl(mSocketId, F_GETFL, 0)))
            flags = 0;

        if(mBlocking)
            fcntl(mSocketId, F_SETFL, flags & (~O_NONBLOCK));
        else
            fcntl(mSocketId, F_SETFL, flags | O_NONBLOCK);

        /*if (ioctl(socketId, FIONBIO, (char *) &blocking) == -1)
        {
            throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error set socke blocking");
        }*/
#endif
    }
    catch (SocketException& excp)
    {
        excp.response();
    }
}

int BaseSocket::getDebug()
{
    int myOption;
    int myOptionLen = sizeof(myOption);

    try
    {
        if (getsockopt(mSocketId, SOL_SOCKET, SO_DEBUG, (void *) &myOption, &myOptionLen) == -1)
        {
#ifdef UNIX
            throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error get debug", __FILE__, __LINE__);
#endif
        }
    }
    catch (SocketException& excp)
    {
        excp.response();
        return -1;
    }

    return myOption;
}

int BaseSocket::getReuseAddr()
{
    int myOption;
    int myOptionLen = sizeof(myOption);

    try
    {
        if (getsockopt(mSocketId, SOL_SOCKET, SO_REUSEADDR, (void *) &myOption, &myOptionLen) == -1)
        {
#ifdef UNIX
            throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error get reuse address", __FILE__, __LINE__);
#endif
        }
    }
    catch (SocketException& excp)
    {
        excp.response();
        return -1;
    }

    return myOption;
}

int BaseSocket::getKeepAlive()
{
    int myOption;
    int myOptionLen = sizeof(myOption);

    try
    {
        if (getsockopt(mSocketId, SOL_SOCKET, SO_KEEPALIVE, (void *) &myOption, &myOptionLen) == -1)
        {
#ifdef UNIX
            throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error get keep alive", __FILE__, __LINE__);
#endif
        }
    }
    catch (SocketException& excp)
    {
        excp.response();
        return -1;
    }
    return myOption;
}

int BaseSocket::getLingerSeconds()
{
    struct linger lingerOption;
    int myOptionLen = sizeof(struct linger);

    try
    {
        if (getsockopt(mSocketId, SOL_SOCKET, SO_LINGER, (void *) &lingerOption, &myOptionLen) == -1)
        {
#ifdef UNIX
            throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error get linger seconds", __FILE__, __LINE__);
#endif
        }
    }
    catch (SocketException& excp)
    {
        excp.response();
        return -1;
    }

    return lingerOption.l_linger;
}

bool BaseSocket::getLingerOnOff()
{
    struct linger lingerOption;
    int myOptionLen = sizeof(struct linger);

    try
    {
        if (getsockopt(mSocketId, SOL_SOCKET, SO_LINGER, (void *) &lingerOption, &myOptionLen) == -1)
        {
#ifdef UNIX
            throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error get linger on/off", __FILE__, __LINE__);
#endif
        }
    }
    catch (SocketException& excp)
    {
        excp.response();
    }

    if (lingerOption.l_onoff == 1)
        return true;
    else
        return false;
}

int BaseSocket::getSendBufferSize()
{
    int sendBuf;
    int myOptionLen = sizeof(sendBuf);

    try
    {
        if (getsockopt(mSocketId, SOL_SOCKET, SO_SNDBUF, (void *)&sendBuf, &myOptionLen) == -1)
        {
#ifdef UNIX
            throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error get send buffer size", __FILE__, __LINE__);
#endif
        }
    }
    catch (SocketException& excp)
    {
        excp.response();
        return -1;
    }
    return sendBuf;
}

int BaseSocket::getReceiveBufferSize()
{
    int rcvBuf;
    int myOptionLen = sizeof(rcvBuf);

    try
    {
        if (getsockopt(mSocketId, SOL_SOCKET, SO_RCVBUF, (void *) &rcvBuf, &myOptionLen) == -1)
        {
#ifdef UNIX
            throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error get receive buffer size", __FILE__, __LINE__);
#endif
        }
    }
    catch (SocketException& excp)
    {
        excp.response();
        return -1;
    }
    return rcvBuf;
}

ostream &operator<<(ostream& io, BaseSocket& s)
{
    string flagStr = "";

    io << endl;
    io << "Summary of socket settings:" << endl;
    io << "   Socket Id:     " << s.getSocketId() << endl;
    io << "   port #:        " << s.getPortNumber() << endl;
    io << "   debug:         " << (flagStr = s.getDebug() ? "true" : "false")
          << endl;
    io << "   reuse addr:    " << (flagStr = s.getReuseAddr() ? "true" : "false")
          << endl;
    io << "   keep alive:    " << (flagStr = s.getKeepAlive() ? "true" : "false")
          << endl;
    io << "   send buf size: " << s.getSendBufferSize() << endl;
    io << "   recv bug size: " << s.getReceiveBufferSize() << endl;
    io << "   blocking:      "
          << (flagStr = s.isSocketBlocking() ? "true" : "false") << endl;
    io << "   linger on:     "
          << (flagStr = s.getLingerOnOff() ? "true" : "false") << endl;
    io << "   linger seconds: " << s.getLingerSeconds() << endl;
    io << endl;
    return io;
}

void BaseSocket::close(void)
{
    ::close(mSocketId);
}

TCPSocket.cpp:


#ifdef UNIX
    #include <sys/socket.h>
    #include <sys/types.h>
    #include <sys/ioctl.h>
    #include <unistd.h>
    #include <fcntl.h>
    #include <errno.h>
#endif

#include <sstream>

#include "support/logging/log.h"
#include "support/exceptions/socket_exception.h"
#include "support/logging/simple_log.h"
#include "support/network/tcp_socket.h"

using namespace std;

const int MSG_HEADER_LEN = 6;

TCPSocket::TCPSocket()
: BaseSocket()
{
}

TCPSocket::TCPSocket(int portId)
: BaseSocket(portId)
{
}

TCPSocket::~TCPSocket()
{
}

void TCPSocket::initialize()
{
}

void TCPSocket::bindSocket()
{
    try
    {
        if (bind(mSocketId, (struct sockaddr *) &mClientAddr, sizeof(struct sockaddr_in)) == -1)
        {
#ifdef UNIX
            throw SocketException(this, SocketException::BIND, 0, "Socket", "unix: error calling bind()", __FILE__, __LINE__);
#endif
        }
    }
    catch (SocketException& excp)
    {
        excp.response();
    }
}

void TCPSocket::connectToServer(string& serverNameOrAddr, hostType hType)
{
    /* 
     when this method is called, a client socket has been built already,
     so we have the socketId and portNumber ready.

     a HostInfo instance is created, no matter how the server's name is
     given (such as www.yuchen.net) or the server's address is given (such
     as 169.56.32.35), we can use this HostInfo instance to get the
     IP address of the server
     */

    HostInfo serverInfo(serverNameOrAddr, hType);

    // Store the IP address and socket port number
    struct sockaddr_in serverAddress;

    serverAddress.sin_family = AF_INET;
    serverAddress.sin_addr.s_addr = inet_addr(
          serverInfo.getHostIPAddress().c_str());
    serverAddress.sin_port = htons(mPortNumber);

    // Connect to the given address
    try
    {
        if (connect(mSocketId, (struct sockaddr *) &serverAddress, sizeof(serverAddress)) == -1)
        {
#ifdef UNIX
            throw SocketException(this, SocketException::CONNECT, 0, "Socket", "unix: error calling connect()", __FILE__, __LINE__);
#endif
        }
    }
    catch (SocketException& excp)
    {
        excp.response();
    }
}

TCPSocket *TCPSocket::acceptClient(string& clientHost)
{
    int newSocket; // the new socket file descriptor returned by the accept system call

    // the length of the client's address
    int clientAddressLen = sizeof(struct sockaddr_in);
    struct sockaddr_in clientAddress;    // Address of the client that sent data

    // Accepts a new client connection and stores its socket file descriptor
    try
    {
        if ((newSocket = accept(mSocketId, (struct sockaddr *) &clientAddress, &clientAddressLen)) == -1)
        {
#ifdef UNIX
            throw SocketException(this, SocketException::ACCEPT, 0, "Socket", "unix: error calling accept()", __FILE__, __LINE__);
#endif
        }
    }
    catch (SocketException& excp)
    {
        excp.response();
        return NULL;
    }

    // Get the host name given the address
    char *sAddress = inet_ntoa((struct in_addr) clientAddress.sin_addr);
    HostInfo clientInfo(sAddress, ADDRESS);
    clientHost += clientInfo.getHostName();

    // Create and return the new TCPSocket object
    TCPSocket* retSocket = new TCPSocket();
    retSocket->setSocketId(newSocket);
    return retSocket;
}

void TCPSocket::listenToClient(int totalNumPorts)
{
    try
    {
        if (listen(mSocketId, totalNumPorts) == -1)
        {
#ifdef UNIX
            throw SocketException(this, SocketException::LISTEN, 0, "Socket", "unix: error calling listen()", __FILE__, __LINE__);
#endif
        }
    }
    catch (SocketException& excp)
    {
        excp.response();
    }
}

ostream &operator<<(ostream &oStream, const TCPSocket &oSocket)
{
    oStream << oSocket.mSocketId;
    return oStream;
}

int TCPSocket::send(SocketMessage const &oBuffer, int nSize)
{
    int numBytes;  // the number of bytes sent
    int error = errno;

    if(nSize == -1)
        nSize = oBuffer.size();

    if((unsigned int)nSize > oBuffer.size())
    {
        std::stringstream ss;
        ss << "Invalid Buffersize! Requested: " << (unsigned int)nSize << " Provided: " << oBuffer.size();
        std::string s;
        ss >> s;
        FILE_LOG(logERROR) << s;
        throw SocketException(this, SocketException::SEND, 0, "Socket", s, __FILE__, __LINE__);
    }

    // Sends the message to the connected host
    try
    {
        FILE_LOG(logDEBUG4) << "Sending on socket: "<< mSocketId << " bytes:" << nSize;
        numBytes = ::send(mSocketId, &oBuffer[0], nSize, 0);
        error = errno;
        FILE_LOG(logDEBUG4) << "Sent on socket: "<< mSocketId << " bytes:" << nSize << " errno: " << error;
        if(numBytes == -1)
        {
#ifdef UNIX
            if(error == EAGAIN || error == EWOULDBLOCK)
            {
                return -1;
            }
            else
                throw SocketException(this, SocketException::SEND, error, "Socket", "unix: error calling send()", __FILE__, __LINE__);
#endif
        }
    }
    catch (SocketException& excp)
    {
        excp.response();
    }

    return numBytes;
}

int TCPSocket::receive(SocketMessage &oMessage, int nBytes)
{
    int max = getSendBufferSize();

    if(nBytes != -1 && nBytes < max)
        max = nBytes;

    SocketMessage sb(max);
    int rcv_bytes = 0;
    int total = 0;
    int error = 0;

    while(1)
    {
        rcv_bytes = ::recv(getSocketId(), &sb[0], sb.size(), 0);
        error = errno;
        FILE_LOG(logDEBUG4) << "Received on socket: " << getSocketId() << " bytes: " << rcv_bytes << "  expected:" << sb.size() << " total: " << total << " errno: " << error;

        if(rcv_bytes == -1)
        {
            if(error == EAGAIN || error == EWOULDBLOCK)
                return total;

            throw SocketException(this, SocketException::RECEIVE, error, "Socket", "Client connection error!", __FILE__, __LINE__);
        }

        // Socket has been closed.
        if(rcv_bytes == 0)
            return total;

        total += rcv_bytes;
        oMessage.insert(oMessage.end(), sb.begin(), sb.begin()+rcv_bytes);
    }

    return total;
}

void TCPSocket::close(void)
{
    BaseSocket::close();
}
4

3 回答 3

1

你确定Nagle 算法没有在这里发挥作用吗?如果您没有通过设置TCP_NODELAY套接字选项禁用它,则在一定数量的数据(MSS)可用之前,您的数据可能不会被发送。

于 2013-05-14T17:45:14.543 回答
0

首先有几个问题:
- 为什么要使用非阻塞 I/O?
- 你显然知道消息应该是 30 字节长,那你为什么要 32768 字节呢?

recv如果您使用的是非阻塞 I/O,那么套接字不仅仅是调用。使用阻塞 I/O,每个错误都是真正的错误。使用非阻塞 I/O,您必须处理讨厌的 EAGAIN / EWOULDBLOCK 错误。恢复是可能的,但是当您将设备配置为使用非阻塞 I/O 时,您需要负责恢复。

正如名字 (EAGAIN) 所暗示的,得到这个错误结果意味着你需要再试一次,最好是稍等片刻。一个简单但不是很好的等待方法是等待sleep(或usleepnanosleep)一段时间。这样做的问题是您可能等待的时间太长,或者时间不够长。等待太久,您的系统可能会变得无响应或发件人可能会消失。等待太少,您正在使计算机在特权模式和非特权模式之间颠簸。

等待此类事件的最佳方法是使用基于事件的方案,但不幸的是,这些方案不可移植。一个可移植的方案是使用selector poll。您可以无限期地进行selectpoll等待,也可以指定超时。我发现poll使用起来更容易,特别是当只涉及一个文件描述符时。不过这是个人喜好。其他人发现select更容易使用。

于 2013-05-14T15:32:33.430 回答
-1

对 recv 的任何一次调用返回的字节数都是不可预测的。许多消息是分几部分收到的,因此如果您还没有完整的消息,则需要再次调用recv。但是您的代码似乎没有办法确定是否已收到整个消息。而且,您的代码在 EWOULDBLOCK 上返回,但 EWOULDBLOCK 是套接字操作的正常部分。它并不表示错误或消息完成。

于 2013-05-14T14:56:22.237 回答