我真的不明白这里出了什么问题,所以我希望有人能发现我错过的东西。
我正在编写一个用户守护进程,它接受我用 java 开发的客户端。现在这个客户端只连接和发送用户名密码。我在 cygwin 下开发了代码,它在那里工作。守护程序发送它的介绍,然后客户端发送用户名和密码,守护程序以断开客户端或发送 OK(尚未完成)作为响应。
当我使用 cygwin 测试它时,它可以在 localhost 上运行。我将代码移植到HPUX,客户端可以连接,也可以接收来自守护进程的介绍。现在,当客户端发送它的用户名和密码时,它不再起作用了。守护进程只接收一个字节,当它再次尝试读取时,我得到 -1 作为 EAGAIN 的结果,没有别的。客户端没有显示任何错误,在守护进程端也没有。当我使用 gdb 单步执行代码时,消息被完全接收。:(
我使用的代码是这样的,如果需要更多信息,我可以添加它:
int TCPSocket::receive(SocketMessage &oMessage, int nBytes)
{
int max = getSendBufferSize();
if(nBytes != -1 && nBytes < max)
max = nBytes;
SocketMessage sb(max);
int rcv_bytes = 0;
int total = 0;
int error = 0;
while(1)
{
rcv_bytes = ::recv(getSocketId(), &sb[0], sb.size(), 0);
error = errno;
FILE_LOG(logDEBUG4) << "Received on socket: " << mSocketId << " bytes: " << rcv_bytes << " expected:" << sb.size() << " total: " << total << " errno: " << error;
if(rcv_bytes == -1)
{
if(error == EAGAIN || error == EWOULDBLOCK)
return total;
throw SocketException(this, SocketException::RECEIVE, error, "Socket", "Client connection error!", __FILE__, __LINE__);
}
//if(rcv_bytes == 0)
// throw SocketException(this, SocketException::RECEIVE, error, "Socket", "Client connection has been closed!");
total += rcv_bytes;
oMessage.insert(oMessage.end(), sb.begin(), sb.begin()+rcv_bytes);
}
return total;
}
日志的输出是这样的:
16:16:04.391 DEBUG4: Received on socket: 4 bytes: 1 expected:32768 total: 0 errno: 2
16:16:04.391 DEBUG4: Received on socket: 4 bytes: -1 expected:32768 total: 1 errno: 11
那么剩下的 30 个字节在哪里,为什么没有返回呢?
更新
这只是实际接收数据的代码部分。套接字类本身只处理没有任何协议的原始套接字。该协议在一个单独的类中实现。这个接收函数应该抓取网络上可用的尽可能多的字节并将其放入缓冲区(SocketMessage)中。字节数是多条消息还是仅是单个消息的一部分都没有关系,因为控制类将从(可能)部分消息流中构造实际的消息块。所以第一次调用只接收一个字节不是问题,因为如果消息不完整,调用者会在循环中等待,直到更多数据到达并且消息完成。因为可能有多个客户端,所以我使用的是非阻塞套接字。我不想处理单独的线程,所以我的服务器正在复用连接。这里的问题是接收只接收一个字节,而我知道应该有更多。错误代码 EAGAIN 被处理,当接下来输入接收时,它应该获得更多字节。即使网络只传输了一个字节,消息的其余部分仍应在下一个到达,但事实并非如此。select 在套接字上等待接收数据块,就好像那里什么都没有一样。当我在 dbg 中运行相同的代码并逐步执行它时。当我再次与同一个客户端连接时,突然收到更多字节。当我使用 localhost 使用与 cygwin 相同的代码时,它工作正常。错误代码 EAGAIN 被处理,当接下来输入接收时,它应该获得更多字节。即使网络只传输了一个字节,消息的其余部分仍应在下一个到达,但事实并非如此。select 在套接字上等待接收数据块,就好像那里什么都没有一样。当我在 dbg 中运行相同的代码并逐步执行它时。当我再次与同一个客户端连接时,突然收到更多字节。当我使用 localhost 使用与 cygwin 相同的代码时,它工作正常。错误代码 EAGAIN 被处理,当接下来输入接收时,它应该获得更多字节。即使网络只传输了一个字节,消息的其余部分仍应在下一个到达,但事实并非如此。select 在套接字上等待接收数据块,就好像那里什么都没有一样。当我在 dbg 中运行相同的代码并逐步执行它时。当我再次与同一个客户端连接时,突然收到更多字节。当我使用 localhost 使用与 cygwin 相同的代码时,它工作正常。当我再次与同一个客户端连接时,突然收到更多字节。当我使用 localhost 使用与 cygwin 相同的代码时,它工作正常。当我再次与同一个客户端连接时,突然收到更多字节。当我使用 localhost 使用与 cygwin 相同的代码时,它工作正常。
更新
这是完整的代码。
Main.cpp
mServerSocket = new TCPSocket(getListeningPort());
mServerSocket->bindSocket();
mServerSocket->setSocketBlocking(false);
mServerSocket->listenToClient(0);
setupSignals();
while(isSIGTERM() == false)
{
try
{
max = prepareListening();
//memset(&ts, 0, sizeof(struct timespec));
pret = pselect(max+1, &mReaders, &mWriters, &mExceptions, NULL, &mSignalMask);
error_code = errno;
if(pret == 0)
{
// Timeout occured, but we are not interested in that for now.
// Currently this shouldn't happen anyway.
continue;
}
processRequest(pret, error_code);
}
catch (SocketException &excp)
{
removeClientConnection(findClientConnection(excp.getTCPSocket()));
}
} // while sigTERM
BaseSocket.cpp:
#ifdef UNIX
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#endif
#include "support/exceptions/socket_exception.h"
#include "support/logging/simple_log.h"
#include "support/network/base_socket.h"
using namespace std;
BaseSocket::BaseSocket(void)
{
mSocketId = -1;
mSendBufferSize = MAX_SEND_LEN;
}
BaseSocket::BaseSocket(int pNumber)
{
mSocketId = -1;
mPortNumber = pNumber;
mBlocking = 1;
mSendBufferSize = MAX_SEND_LEN;
try
{
if ((mSocketId = ::socket(AF_INET, SOCK_STREAM, 0)) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::CONSTRUCTOR, errno, "Socket", "unix: error in socket constructor", __FILE__, __LINE__);
#endif
}
}
catch (SocketException& excp)
{
excp.response();
}
/*
set the initial address of client that shall be communicated with to
any address as long as they are using the same port number.
The clientAddr structure is used in the future for storing the actual
address of client applications with which communication is going
to start
*/
mClientAddr.sin_family = AF_INET;
mClientAddr.sin_addr.s_addr = htonl(INADDR_ANY);
mClientAddr.sin_port = htons(mPortNumber);
updateSendBufferSize(MAX_SEND_LEN);
}
void BaseSocket::updateSendBufferSize(int nNewSize)
{
mSendBufferSize = getSendBufferSize();
if(mSendBufferSize > nNewSize)
mSendBufferSize = nNewSize;
}
BaseSocket::~BaseSocket(void)
{
close();
}
void BaseSocket::setSocketId(int socketFd)
{
mSocketId = socketFd;
}
int BaseSocket::getSocketId()
{
return mSocketId;
}
// returns the port number
int BaseSocket::getPortNumber()
{
return mPortNumber;
}
void BaseSocket::setDebug(int debugToggle)
{
try
{
if (setsockopt(mSocketId, SOL_SOCKET, SO_DEBUG, (char *) &debugToggle, sizeof(debugToggle)) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error set debug", __FILE__, __LINE__);
#endif
}
}
catch (SocketException& excp)
{
excp.response();
}
}
void BaseSocket::setReuseAddr(int reuseToggle)
{
try
{
if (setsockopt(mSocketId, SOL_SOCKET, SO_REUSEADDR, (char *) &reuseToggle,
sizeof(reuseToggle)) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error set reuse address", __FILE__, __LINE__);
#endif
}
}
catch (SocketException& excp)
{
excp.response();
}
}
void BaseSocket::setKeepAlive(int aliveToggle)
{
try
{
if (setsockopt(mSocketId, SOL_SOCKET, SO_KEEPALIVE, (char *) &aliveToggle,
sizeof(aliveToggle)) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error set keep alive", __FILE__, __LINE__);
#endif
}
}
catch (SocketException& excp)
{
excp.response();
}
}
void BaseSocket::setLingerSeconds(int seconds)
{
struct linger lingerOption;
if (seconds > 0)
{
lingerOption.l_linger = seconds;
lingerOption.l_onoff = 1;
}
else
lingerOption.l_onoff = 0;
try
{
if (setsockopt(mSocketId, SOL_SOCKET, SO_LINGER, (char *) &lingerOption,
sizeof(struct linger)) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error set linger seconds", __FILE__, __LINE__);
#endif
}
}
catch (SocketException& excp)
{
excp.response();
}
}
void BaseSocket::setLingerOnOff(bool lingerOn)
{
struct linger lingerOption;
if (lingerOn)
lingerOption.l_onoff = 1;
else
lingerOption.l_onoff = 0;
try
{
if (setsockopt(mSocketId, SOL_SOCKET, SO_LINGER, (char *) &lingerOption,
sizeof(struct linger)) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error set linger on/off", __FILE__, __LINE__);
#endif
}
}
catch (SocketException& excp)
{
excp.response();
}
}
void BaseSocket::setSendBufferSize(int sendBufSize)
{
if (setsockopt(mSocketId, SOL_SOCKET, SO_SNDBUF, (char *) &sendBufSize, sizeof(sendBufSize)) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error send buffer size", __FILE__, __LINE__);
#endif
}
updateSendBufferSize(sendBufSize);
}
void BaseSocket::setReceiveBufferSize(int receiveBufSize)
{
if (setsockopt(mSocketId, SOL_SOCKET, SO_RCVBUF, (char *) &receiveBufSize, sizeof(receiveBufSize)) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error set receive buffer size", __FILE__, __LINE__);
#endif
}
}
int BaseSocket::isSocketBlocking()
{
return mBlocking;
}
void BaseSocket::setSocketBlocking(int blockingToggle)
{
if (blockingToggle)
{
if (isSocketBlocking())
return;
else
mBlocking = 1;
}
else
{
if (!isSocketBlocking())
return;
else
mBlocking = 0;
}
try
{
#ifdef UNIX
int flags;
if (-1 == (flags = fcntl(mSocketId, F_GETFL, 0)))
flags = 0;
if(mBlocking)
fcntl(mSocketId, F_SETFL, flags & (~O_NONBLOCK));
else
fcntl(mSocketId, F_SETFL, flags | O_NONBLOCK);
/*if (ioctl(socketId, FIONBIO, (char *) &blocking) == -1)
{
throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error set socke blocking");
}*/
#endif
}
catch (SocketException& excp)
{
excp.response();
}
}
int BaseSocket::getDebug()
{
int myOption;
int myOptionLen = sizeof(myOption);
try
{
if (getsockopt(mSocketId, SOL_SOCKET, SO_DEBUG, (void *) &myOption, &myOptionLen) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error get debug", __FILE__, __LINE__);
#endif
}
}
catch (SocketException& excp)
{
excp.response();
return -1;
}
return myOption;
}
int BaseSocket::getReuseAddr()
{
int myOption;
int myOptionLen = sizeof(myOption);
try
{
if (getsockopt(mSocketId, SOL_SOCKET, SO_REUSEADDR, (void *) &myOption, &myOptionLen) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error get reuse address", __FILE__, __LINE__);
#endif
}
}
catch (SocketException& excp)
{
excp.response();
return -1;
}
return myOption;
}
int BaseSocket::getKeepAlive()
{
int myOption;
int myOptionLen = sizeof(myOption);
try
{
if (getsockopt(mSocketId, SOL_SOCKET, SO_KEEPALIVE, (void *) &myOption, &myOptionLen) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error get keep alive", __FILE__, __LINE__);
#endif
}
}
catch (SocketException& excp)
{
excp.response();
return -1;
}
return myOption;
}
int BaseSocket::getLingerSeconds()
{
struct linger lingerOption;
int myOptionLen = sizeof(struct linger);
try
{
if (getsockopt(mSocketId, SOL_SOCKET, SO_LINGER, (void *) &lingerOption, &myOptionLen) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error get linger seconds", __FILE__, __LINE__);
#endif
}
}
catch (SocketException& excp)
{
excp.response();
return -1;
}
return lingerOption.l_linger;
}
bool BaseSocket::getLingerOnOff()
{
struct linger lingerOption;
int myOptionLen = sizeof(struct linger);
try
{
if (getsockopt(mSocketId, SOL_SOCKET, SO_LINGER, (void *) &lingerOption, &myOptionLen) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error get linger on/off", __FILE__, __LINE__);
#endif
}
}
catch (SocketException& excp)
{
excp.response();
}
if (lingerOption.l_onoff == 1)
return true;
else
return false;
}
int BaseSocket::getSendBufferSize()
{
int sendBuf;
int myOptionLen = sizeof(sendBuf);
try
{
if (getsockopt(mSocketId, SOL_SOCKET, SO_SNDBUF, (void *)&sendBuf, &myOptionLen) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error get send buffer size", __FILE__, __LINE__);
#endif
}
}
catch (SocketException& excp)
{
excp.response();
return -1;
}
return sendBuf;
}
int BaseSocket::getReceiveBufferSize()
{
int rcvBuf;
int myOptionLen = sizeof(rcvBuf);
try
{
if (getsockopt(mSocketId, SOL_SOCKET, SO_RCVBUF, (void *) &rcvBuf, &myOptionLen) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::OPTION, errno, "Socket", "unix: error get receive buffer size", __FILE__, __LINE__);
#endif
}
}
catch (SocketException& excp)
{
excp.response();
return -1;
}
return rcvBuf;
}
ostream &operator<<(ostream& io, BaseSocket& s)
{
string flagStr = "";
io << endl;
io << "Summary of socket settings:" << endl;
io << " Socket Id: " << s.getSocketId() << endl;
io << " port #: " << s.getPortNumber() << endl;
io << " debug: " << (flagStr = s.getDebug() ? "true" : "false")
<< endl;
io << " reuse addr: " << (flagStr = s.getReuseAddr() ? "true" : "false")
<< endl;
io << " keep alive: " << (flagStr = s.getKeepAlive() ? "true" : "false")
<< endl;
io << " send buf size: " << s.getSendBufferSize() << endl;
io << " recv bug size: " << s.getReceiveBufferSize() << endl;
io << " blocking: "
<< (flagStr = s.isSocketBlocking() ? "true" : "false") << endl;
io << " linger on: "
<< (flagStr = s.getLingerOnOff() ? "true" : "false") << endl;
io << " linger seconds: " << s.getLingerSeconds() << endl;
io << endl;
return io;
}
void BaseSocket::close(void)
{
::close(mSocketId);
}
TCPSocket.cpp:
#ifdef UNIX
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#endif
#include <sstream>
#include "support/logging/log.h"
#include "support/exceptions/socket_exception.h"
#include "support/logging/simple_log.h"
#include "support/network/tcp_socket.h"
using namespace std;
const int MSG_HEADER_LEN = 6;
TCPSocket::TCPSocket()
: BaseSocket()
{
}
TCPSocket::TCPSocket(int portId)
: BaseSocket(portId)
{
}
TCPSocket::~TCPSocket()
{
}
void TCPSocket::initialize()
{
}
void TCPSocket::bindSocket()
{
try
{
if (bind(mSocketId, (struct sockaddr *) &mClientAddr, sizeof(struct sockaddr_in)) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::BIND, 0, "Socket", "unix: error calling bind()", __FILE__, __LINE__);
#endif
}
}
catch (SocketException& excp)
{
excp.response();
}
}
void TCPSocket::connectToServer(string& serverNameOrAddr, hostType hType)
{
/*
when this method is called, a client socket has been built already,
so we have the socketId and portNumber ready.
a HostInfo instance is created, no matter how the server's name is
given (such as www.yuchen.net) or the server's address is given (such
as 169.56.32.35), we can use this HostInfo instance to get the
IP address of the server
*/
HostInfo serverInfo(serverNameOrAddr, hType);
// Store the IP address and socket port number
struct sockaddr_in serverAddress;
serverAddress.sin_family = AF_INET;
serverAddress.sin_addr.s_addr = inet_addr(
serverInfo.getHostIPAddress().c_str());
serverAddress.sin_port = htons(mPortNumber);
// Connect to the given address
try
{
if (connect(mSocketId, (struct sockaddr *) &serverAddress, sizeof(serverAddress)) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::CONNECT, 0, "Socket", "unix: error calling connect()", __FILE__, __LINE__);
#endif
}
}
catch (SocketException& excp)
{
excp.response();
}
}
TCPSocket *TCPSocket::acceptClient(string& clientHost)
{
int newSocket; // the new socket file descriptor returned by the accept system call
// the length of the client's address
int clientAddressLen = sizeof(struct sockaddr_in);
struct sockaddr_in clientAddress; // Address of the client that sent data
// Accepts a new client connection and stores its socket file descriptor
try
{
if ((newSocket = accept(mSocketId, (struct sockaddr *) &clientAddress, &clientAddressLen)) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::ACCEPT, 0, "Socket", "unix: error calling accept()", __FILE__, __LINE__);
#endif
}
}
catch (SocketException& excp)
{
excp.response();
return NULL;
}
// Get the host name given the address
char *sAddress = inet_ntoa((struct in_addr) clientAddress.sin_addr);
HostInfo clientInfo(sAddress, ADDRESS);
clientHost += clientInfo.getHostName();
// Create and return the new TCPSocket object
TCPSocket* retSocket = new TCPSocket();
retSocket->setSocketId(newSocket);
return retSocket;
}
void TCPSocket::listenToClient(int totalNumPorts)
{
try
{
if (listen(mSocketId, totalNumPorts) == -1)
{
#ifdef UNIX
throw SocketException(this, SocketException::LISTEN, 0, "Socket", "unix: error calling listen()", __FILE__, __LINE__);
#endif
}
}
catch (SocketException& excp)
{
excp.response();
}
}
ostream &operator<<(ostream &oStream, const TCPSocket &oSocket)
{
oStream << oSocket.mSocketId;
return oStream;
}
int TCPSocket::send(SocketMessage const &oBuffer, int nSize)
{
int numBytes; // the number of bytes sent
int error = errno;
if(nSize == -1)
nSize = oBuffer.size();
if((unsigned int)nSize > oBuffer.size())
{
std::stringstream ss;
ss << "Invalid Buffersize! Requested: " << (unsigned int)nSize << " Provided: " << oBuffer.size();
std::string s;
ss >> s;
FILE_LOG(logERROR) << s;
throw SocketException(this, SocketException::SEND, 0, "Socket", s, __FILE__, __LINE__);
}
// Sends the message to the connected host
try
{
FILE_LOG(logDEBUG4) << "Sending on socket: "<< mSocketId << " bytes:" << nSize;
numBytes = ::send(mSocketId, &oBuffer[0], nSize, 0);
error = errno;
FILE_LOG(logDEBUG4) << "Sent on socket: "<< mSocketId << " bytes:" << nSize << " errno: " << error;
if(numBytes == -1)
{
#ifdef UNIX
if(error == EAGAIN || error == EWOULDBLOCK)
{
return -1;
}
else
throw SocketException(this, SocketException::SEND, error, "Socket", "unix: error calling send()", __FILE__, __LINE__);
#endif
}
}
catch (SocketException& excp)
{
excp.response();
}
return numBytes;
}
int TCPSocket::receive(SocketMessage &oMessage, int nBytes)
{
int max = getSendBufferSize();
if(nBytes != -1 && nBytes < max)
max = nBytes;
SocketMessage sb(max);
int rcv_bytes = 0;
int total = 0;
int error = 0;
while(1)
{
rcv_bytes = ::recv(getSocketId(), &sb[0], sb.size(), 0);
error = errno;
FILE_LOG(logDEBUG4) << "Received on socket: " << getSocketId() << " bytes: " << rcv_bytes << " expected:" << sb.size() << " total: " << total << " errno: " << error;
if(rcv_bytes == -1)
{
if(error == EAGAIN || error == EWOULDBLOCK)
return total;
throw SocketException(this, SocketException::RECEIVE, error, "Socket", "Client connection error!", __FILE__, __LINE__);
}
// Socket has been closed.
if(rcv_bytes == 0)
return total;
total += rcv_bytes;
oMessage.insert(oMessage.end(), sb.begin(), sb.begin()+rcv_bytes);
}
return total;
}
void TCPSocket::close(void)
{
BaseSocket::close();
}