我在网上搜索过,但找不到具体的答案。我在手机中使用内置的相机应用程序,在我记录了方向后,方向是 90 度错误。我认为它在相机中,因为当我录制时它始终处于横向模式,但我希望它随着用户旋转手机而旋转。但是当我正常使用相机应用程序时,我会按应有的方式旋转。我尝试了该setCameraDisplayOrientation
方法,但我不知道如何使用它。
提前致谢
import android.app.Activity;
import android.content.Intent;
import android.content.pm.ActivityInfo;
import android.hardware.Camera;
import android.net.Uri;
import android.os.Bundle;
import android.provider.MediaStore;
import android.view.Surface;
import android.widget.Toast;
public class CaptureVideo extends Activity {
final static int REQUEST_VIDEO_CAPTURED = 1;
static Uri uriVideo = null;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);// Nu kommer man till main.xml två gånger. Låter det ligga så så att vi connectar till en annan knapp senare.
Intent intent = new Intent(android.provider.MediaStore.ACTION_VIDEO_CAPTURE);
intent.putExtra("android.intent.extra.durationLimit", 8);
intent.putExtra(MediaStore.EXTRA_SCREEN_ORIENTATION, ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
intent.putExtra("android.intent.extra.videoQuality", 1);
startActivityForResult(intent, REQUEST_VIDEO_CAPTURED);
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if(resultCode == RESULT_OK){
if(requestCode == REQUEST_VIDEO_CAPTURED){
uriVideo = data.getData();
Toast.makeText(CaptureVideo.this,uriVideo.getPath(),Toast.LENGTH_LONG).show();
Intent intent = new Intent(CaptureVideo.this, ShowVideo.class);
startActivity(intent);
}
}
else if(resultCode == RESULT_CANCELED){
uriVideo = null;
Toast.makeText(CaptureVideo.this,"Cancelled!",Toast.LENGTH_LONG).show();
}
}
public static void setCameraDisplayOrientation(Activity activity,
int cameraId, android.hardware.Camera camera) {
android.hardware.Camera.CameraInfo info = new android.hardware.Camera.CameraInfo();
android.hardware.Camera.getCameraInfo(cameraId, info);
int rotation = activity.getWindowManager().getDefaultDisplay().getRotation();
int degrees = 0;
switch (rotation) {
case Surface.ROTATION_0: degrees = 0; break;
case Surface.ROTATION_90: degrees = 90; break;
case Surface.ROTATION_180: degrees = 180; break;
case Surface.ROTATION_270: degrees = 270; break;
}
int result;
if (info.facing == Camera.CameraInfo.CAMERA_FACING_FRONT) {
result = (info.orientation + degrees) % 360;
result = (360 - result) % 360; // compensate the mirror
} else { // back-facing
result = (info.orientation - degrees + 360) % 360;
}
camera.setDisplayOrientation(result);
}
}