我有这个脚本,并且希望在按下开始按钮之前不要激活可拖动区域。按下开始按钮后,“游戏”开始,可以开始将物品拖入桶中。任何人都知道我该怎么做?
我尝试了许多不同的方法,但始终出现错误。
这是我的代码(现在是一个丑陋的游乐场)。:)
<script>
$(document).ready(function(){
$(".items img").draggable({
revert: true,
});
$("#cart").droppable({
accept: '.items img',
drop: function( event, ui ) {
$('#update').show();
prod_id = ui.draggable.attr("id");
$.ajax({
type: "POST",
url: "index2.php",
data: "id=" + prod_id,
cache: false,
success: function(html){
$('#update').hide();
$('#cart').html(html);
$("#cart img").draggable({revert: true});
}
});
}
});
$("#trash").droppable({
accept: '#cart img',
hoverClass: 'trashhover',
drop: function( event, ui ) {
prod_id = ui.draggable.attr("id");
ui.draggable.remove();
$.ajax({
type: "POST",
url: "index2.php",
data: "id=" + prod_id,
cache: false,
success: function(html){
$('#cart').html(html);
$("#cart img").draggable();
}
});
}
});
});
</script>
<title>Test</title>
</head>
<body>
<div id="content">
<div class="center">
<ul class="items">
<li><img src="images/beer.jpg" id="Ol" width="100" /></li>
<li><img src="images/lotion.jpg" id="Solkrem" width="100" /></li>
<li><img src="images/melon.jpg" id="Melon" width="100" /></li>
<li><img src="images/shorts.jpg" id="Shorts" width="100" /></li>
</ul>
<div id="cartdiv">
<div id="cart">
Du har ikke startet spillet
</div>
<div id="update">
Oppdaterer <img src="ajax-loader.gif" />
</div>
<p class="countdown" style="clear:both; display:block; height:50px;"></p>
</div>
<div id="trash" >
</div>
</div>
</div>
<div id="countdown2"></div>
<input type="button" value="reset" id="reset" />
<input type="button" value="start" id="start" />
<script type="text/javascript">
var interval;
var minutes = 0;
var seconds = 10;
function countdown2(element) {
interval = setInterval(function() {
var el = document.getElementById(element);
if(seconds == 0) {
if(minutes == 0) {
alert(el.innerHTML = "countdown's over!");
clearInterval(interval);
return;
} else {
minutes--;
seconds = 10;
}
}
if(minutes > 0) {
var minute_text = minutes + (minutes > 1 ? ' minutes' : ' minute');
} else {
var minute_text = '';
}
var second_text = seconds > 1 ? 'seconds' : 'second';
el.innerHTML = minute_text + ' ' + seconds + ' ' + second_text + ' remaining';
seconds--;
}, 1000);
}
var reset = document.getElementById('reset');
reset.onclick = function() {
minutes = 0;
seconds = 10;
clearInterval(interval);
interval = null;
window.location.href = 'logout.php';
}
var start = document.getElementById('start');
start.onclick = function() {
if (!interval) {
countdown2('countdown2');
}
}
</script>